Skip to main content

vfx-design

Extract visual effects entities from narrative text. Use when analyzing particle systems, shaders, lighting, color palettes, and VFX for magic, combat, and environment.

来源信息

仓库
bivex/loreSystem
最近来源活动
2026年3月21日 15:19
检测到的 SKILL.md 语言
英语
星标
0
分支
0

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。

正在显示 SKILL.md

SKILL.md
来源说明 · 只读预览
name
vfx-design
description
Extract visual effects entities from narrative text. Use when analyzing particle systems, shaders, lighting, color palettes, and VFX for magic, combat, and environment.
# vfx-design Domain skill for Visual Effects Artist. Specific extraction rules and expertise. ## Domain Expertise - **Particle systems**: Fire, smoke, magic effects, weather particles - **Shaders**: Post-processing, materials, visual styles - **Lighting**: Dynamic lighting, shadows, ambient occlusion - **Visual effects**: Explosions, magic auras, transitions, illusions - **Color theory**: Palettes, color grading, mood lighting ## Entity Types (5 total) - **visual_effect** - Visual effects and FX - **particle** - Particle systems and emitters - **shader** - Shaders and materials - **lighting** - Lighting systems - **color_palette** - Color palettes ## Processing Guidelines When extracting visual entities from chapter text: 1. **Identify visual effect elements**: - Magic effects described (glowing, shimmering, auras) - Particles mentioned (sparks, smoke, dust) - Lighting conditions (bright, dim, colorful) - Shader-like effects (bloom, blur, distortion) - Color descriptions (golden, crimson, azure) 2. **Extract visual effect details**: - Effect types (fire, ice, lightning, shadow) - Particle behaviors and lifetimes - Lighting colors, intensities, sources - Shader effects (bloom, vignette, chromatic aberration) - Color palettes and grading 3. **Analyze visual effect context**: - Magical vs natural effects - Environmental lighting changes - Character aura or enhancement effects - Combat or exploration effects 4. **Create schema-compliant entities** with proper JSON structure ## Key Considerations - **Performance**: Visual effects shouldn't overwhelm performance - **Readability**: Effects shouldn't obscure gameplay - **Consistency**: Similar effects should look consistent - **Atmosphere**: VFX enhance mood and immersion - **Magic vs tech**: Different visual languages for magic vs technology
在 GitHub 查看