Skip to main content
在 Manus 中运行任何 Skill
一键导入
GitHub 仓库

loreSystem

loreSystem 收录了来自 bivex 的 33 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
33
Stars
0
更新
2026-03-21
Forks
0
职业覆盖
13 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

achievement-design
特效艺术家和动画师

Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.

2026-03-21
analytics-balance
特效艺术家和动画师

Extract analytics and game balance entities from narrative text. Use when analyzing player metrics, difficulty curves, drop rates, loot tables, heatmaps, and balance tuning.

2026-03-21
audio-direction
音视频技术员

Extract audio entities from narrative text. Use when analyzing music themes, sound effects, ambient audio, motifs, dynamic scoring, and silence as narrative device.

2026-03-21
biology-design
动物学家与野生生物学家

Extract biology entities from narrative text. Use when analyzing ecosystems, food chains, migration, hibernation, reproduction, extinction events, and evolution.

2026-03-21
celestial-science
天文学家

Extract celestial entities from narrative text. Use when analyzing galaxies, nebulae, black holes, star systems, moons, eclipses, solstices, and astronomical phenomena.

2026-03-21
character-design
其他艺术家及相关工作者

Extract character entities from narrative text. Use when analyzing characters, relationships, psychology, development arcs, voice/mocap data, and character variants.

2026-03-21
cinematic-direction
制片人和导演

Extract cinematic entities from narrative text. Use when analyzing cutscenes, camera paths, transitions, fades, flashbacks, and cinematic pacing.

2026-03-21
content-management
软件开发工程师

Extract content management entities from narrative text. Use when analyzing mods, custom maps, user scenarios, localization, translations, subtitles, dubbing, and workshop content.

2026-03-21
economic-modeling
经济学家

Extract economic entities from narrative text. Use when analyzing trade, currency, taxation, supply and demand, pricing, shops, markets, inflation, and loot table weights.

2026-03-21
entity-validator
软件质量保证分析师与测试员

Validation rules for extracted entities. Checks required fields, data types, cross-references, duplicates, enum values, and domain constraints.

2026-03-21
environmental-design
环境科学家与专家(含健康领域)

Extract environmental entities from narrative text. Use when analyzing weather, atmosphere, lighting, time periods, natural disasters, cataclysms, plagues, and world events.

2026-03-21
faction-design
其他艺术家及相关工作者

Extract faction entities from narrative text. Use when analyzing organizations, hierarchies, ideologies, territories, resources, leaders, banners, and inter-faction relationships.

2026-03-21
historical-research
历史学家

Extract historical entities from narrative text. Use when analyzing eras, timelines, calendars, holidays, seasons, alliances, empires, kingdoms, and era transitions.

2026-03-21
json-formatter
软件开发工程师

JSON formatting rules for lore entity output. Enforces export-compatible JSON, plural collections, consistent IDs, and domain field names.

2026-03-21
legendary-items
技术写作员

Extract legendary item entities from narrative text. Use when analyzing mythical weapons, armor, divine items, cursed items, artifact sets, runes, glyphs, and enchantments.

2026-03-21
lore-extraction
技术写作员

Base extraction rules for all lore subagents. Governs entity identification, contextual analysis, relationship mapping, and JSON output formatting.

2026-03-21
lore-writing
技术写作员

Extract lore and narrative device entities from text. Use when analyzing codex entries, bestiary entries, journals, dreams, nightmares, memories, secrets, foreshadowing, and plot devices.

2026-03-21
media-analysis
技术写作员

Extract media entities from narrative text. Use when analyzing newspapers, radio, television, internet, social media platforms, propaganda, and rumor systems.

2026-03-21
military-strategy
技术写作员

Extract military entities from narrative text. Use when analyzing armies, fleets, battalions, weapons, fortifications, siege engines, wars, invasions, and revolutions.

2026-03-21
narrative-writing
技术写作员

Extract narrative structure entities from text. Use when analyzing stories, chapters, acts, episodes, prologues, epilogues, plot branches, campaigns, events, and story arc progression.

2026-03-21
political-analysis
技术写作员

Extract political and legal entities from narrative text. Use when analyzing governments, laws, courts, crimes, punishments, treaties, constitutions, and legal systems.

2026-03-21
progression-design
技术写作员

Extract progression entities from narrative text. Use when analyzing skills, perks, attributes, experience, level-ups, talent trees, mastery systems, and character advancement.

2026-03-21
puzzle-design
技术写作员

Extract puzzle and secret entities from narrative text. Use when analyzing puzzles, riddles, traps, hidden paths, easter eggs, mysteries, and enigmas.

2026-03-21
quest-design
技术写作员

Extract quest entities from narrative text. Use when analyzing quest chains, objectives, moral choices, prerequisites, rewards, quest givers, and branching quest structures.

2026-03-21
religious-lore
技术写作员

Extract religious entities from narrative text. Use when analyzing cults, sects, holy sites, scriptures, rituals, oaths, summons, pacts, curses, blessings, and miracles.

2026-03-21
research-design
技术写作员

Extract research and education entities from narrative text. Use when analyzing academies, universities, schools, libraries, archives, museums, and research centers.

2026-03-21
social-culture
技术写作员

Extract social and cultural entities from narrative text. Use when analyzing social classes, honor, karma, reputation, festivals, ceremonies, tournaments, competitions, and social mobility.

2026-03-21
technical-systems
软件开发工程师

Safety-net catch-all for extracting technical game entities not covered by other skills. Covers 193 entity types across achievements, inventory, audio, visual, cinematic, events, progression, research, media, secrets, art, and transport systems.

2026-03-21
transport-design
技术写作员

Extract transportation entities from narrative text. Use when analyzing mounts, vehicles, portals, teleporters, airships, spaceships, fast travel systems, and familiars.

2026-03-21
ui-design
平面设计师

Extract UI and content organization entities from narrative text. Use when analyzing player choices, flowcharts, handouts, tokenboards, tags, templates, and notes.

2026-03-21
urban-design
技术写作员

Extract urban planning entities from narrative text. Use when analyzing city districts, wards, quarters, plazas, markets, slums, noble districts, and port areas.

2026-03-21
vfx-design
特效艺术家和动画师

Extract visual effects entities from narrative text. Use when analyzing particle systems, shaders, lighting, color palettes, and VFX for magic, combat, and environment.

2026-03-21
world-building
技术写作员

Extract location and geography entities from narrative text. Use when analyzing world geography, dungeons, zones, dimensions, arenas, hubs, open world areas, and spatial connections.

2026-03-21