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ContractorKeith
GitHub 创作者资料

ContractorKeith

按仓库查看 12 个 GitHub 仓库中的 54 个已收集 skills。

已收集 skills
54
仓库
12
更新
2026年11月4日
这里展示前 8 个仓库;完整仓库列表在下方继续。
仓库浏览

仓库与代表性 skills

concrete-flatwork-bid-scope
水泥工与混凝土抹平工

Bid-project scope rules for concrete flatwork. Use when starting, triaging, validating, or packaging a commercial concrete flatwork bid.

2026年7月1日
division-03-concrete-bid-scope
水泥工与混凝土抹平工

Whole-division starter rules for CSI Division 03 - Concrete. Use when starting, triaging, validating, or packaging a commercial concrete bid.

2026年7月1日
division-04-masonry-bid-scope
砖石工

Whole-division starter rules for CSI Division 04 - Masonry. Use when starting, triaging, validating, or packaging a commercial masonry bid.

2026年7月1日
division-05-metals-bid-scope
钢结构工人

Whole-division starter rules for CSI Division 05 - Metals. Use when starting, triaging, validating, or packaging a commercial metals bid.

2026年7月1日
division-06-wood-plastics-composites-bid-scope
木匠

Whole-division starter rules for CSI Division 06 - Wood, Plastics, and Composites. Use when starting, triaging, validating, or packaging a commercial carpentry or millwork bid.

2026年7月1日
division-07-thermal-moisture-protection-bid-scope
屋顶工

Whole-division starter rules for CSI Division 07 - Thermal and Moisture Protection. Use when starting, triaging, validating, or packaging a commercial roofing, waterproofing, insulation, firestopping, or sealants bid.

2026年7月1日
division-08-openings-bid-scope
电工

Whole-division starter rules for CSI Division 08 - Openings. Use when starting, triaging, validating, or packaging a commercial doors, frames, hardware, glazing, or storefront bid.

2026年7月1日
division-09-finishes-bid-scope
建筑与维护油漆工

Whole-division starter rules for CSI Division 09 - Finishes. Use when starting, triaging, validating, or packaging a commercial finishes bid.

2026年7月1日
已展示 8 / 30 个已收集 Skill。
code-review
未分类

Reviews diffs for correctness, security, performance, test coverage, repository standards, and ticket or spec compliance. Use before committing or merging a ticket, when reviewing a branch or PR, or when asked to review since a base ref.

2026年10月6日
codebase-design
未分类

Provide a shared vocabulary and practical rules for designing deep modules, choosing seams, improving interfaces, and making code easier to test and navigate. Use when designing or restructuring a module, evaluating abstraction depth, or when another skill…

2026年10月6日
debug
未分类

Diagnose hard bugs and performance regressions with a disciplined evidence loop. Use when the user says "diagnose" or "debug this", or reports something broken, throwing, failing, flaky, or slow.

2026年10月6日
grill
未分类

A relentless interview — small batches of related questions — that stress-tests a plan or design before anything gets built, leaving a paper trail of resolved terms (CONTEXT.md) and decisions (ADRs) as it goes. Use when the user wants to pressure-test an…

2026年10月6日
handoff
未分类

The handoff skill captures the current session in a concise file so a fresh agent can continue without replaying the conversation. Use it when pausing work, switching sessions, or pairing with `/prototype`.

2026年10月6日
implement
未分类

Builds one well-defined ticket from its acceptance criteria through tests, review, commit, and ticket closure. Use when the user invokes `/implement` for a GitHub Issue or local markdown ticket that is ready to build.

2026年10月6日
merge-conflicts
未分类

Resolve an in-progress Git merge or rebase conflict without losing either change's intent. Use when Git reports unresolved conflict markers during a merge or rebase.

2026年10月6日
prototype
未分类

The prototype skill builds clearly throwaway code to answer a concrete design question about logic, state, data shape, or UI. Use it when runnable evidence will settle a design choice faster than more discussion.

2026年10月6日
已展示 8 / 14 个已收集 Skill。
已展示 12 / 12 个仓库
已展示全部仓库