| name | 3dsmax-uv-atlas |
| description | Domain skill - inspect and mutate 3ds Max UV/map channels, apply projection and unwrap operations, detect UV overlaps, and prepare texture-atlas plans. |
| license | MIT |
| compatibility | dcc-mcp-core 0.17+, 3ds Max 2024+ |
| metadata | {"dcc-mcp":{"dcc":"3dsmax","version":"1.0.0","layer":"domain","stage":"authoring","search-hint":"3ds Max UV map channels unwrap projection pack normalize overlaps texture atlas bitmaps","tags":"3dsmax, uv, unwrap, texture, atlas, maps","tools":"tools.yaml"}} |
3ds Max UV and Atlas Skill
Inspect UV/map channels, apply host-native UV modifiers, and collect material
bitmap usage for texture-atlas planning through pymxs.
Analysis tools are read-only. Channel deletion and UV rewrite tools are marked
with explicit safety annotations so callers can distinguish reports from scene
changes.