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GitHub 创作者资料

loonghao

按仓库查看 20 个 GitHub 仓库中的 177 个已收集 skills。

已收集 skills
177
仓库
20
更新
2026年9月5日
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

这里展示前 8 个仓库;完整仓库列表在下方继续。
仓库浏览

仓库与代表性 skills

已展示 8 / 27 个已收集 Skill。
maya-node-graph
软件开发工程师

Scene stage — create nodes, connect / disconnect attributes, query construction history, and inspect DG / DAG topology. Use whenever you reason about how nodes drive each other or construction history. Not for attribute *value* edits (use maya-attributes),…

2026年5月26日
maya-render
软件开发工程师

Pipeline stage — render globals and viewport capture: configure render settings, query them, capture playblasts. Use for producing final or preview imagery. Not for modeling (maya-mesh-ops), animation editing (maya-animation), generic file import/export…

2026年5月26日
maya-rigging
软件开发工程师

Authoring stage — character / prop rigging: joints, IK, skin clusters, deformers, blend shapes, control curves, skin weights, constraints, and optional rig framework detection. Use when constructing rigs. Not for keyframe animation (maya-animation), pose…

2026年5月26日
maya-scene
软件开发工程师

Scene stage — scene file lifecycle and DAG navigation. Use for new / open / save scenes, hierarchy queries, selection management, and top-level organisation. Not for mesh editing or interchange (FBX/OBJ): use maya-mesh-ops or maya-geometry instead.

2026年5月26日
maya-scripting
软件开发工程师

Bootstrap stage — escape hatch for Maya work that has no packaged skill yet. Agents should prefer search_skills / dcc_capability_manifest → load_skill → typed tools (inputSchema + annotations) from domain skills; use execute_python or execute_mel only when no…

2026年5月26日
maya-animation
软件开发工程师

Authoring stage — keyframes, timeline, animation curves, constraint baking, and curve I/O. Use whenever you create or edit time-based motion. Not for rigging setup (maya-rigging), pose library (maya-pose-library), or render output (maya-render).

2026年5月24日
maya-attributes
软件开发工程师

Scene stage — read, write, lock, and create attributes on any Maya node. Use whenever you need to query or set an attribute value with a typed, validated tool instead of dropping into execute_python. Not for connecting attributes (use maya-node-graph) or…

2026年5月24日
maya-display
软件开发工程师

Scene stage — Maya display layers and viewport visibility management. Use for organising what artists / agents see in the viewport (display layers, show/hide). Not for render layers or final imagery — use maya-render or a future maya-render-layers skill for…

2026年5月24日
已展示 8 / 25 个已收集 Skill。
houdini-pipeline
软件开发工程师

Pipeline skill — generic, adapter-owned project and shot/package automation: set/query the project root, tag and read portable asset metadata, validate a scene for missing files / bad output dirs / dirty state / cook errors, collect file dependencies into a…

2026年5月30日
houdini-camera-light
软件开发工程师

Authoring skill — create and edit cameras and lights, frame the Scene Viewer, and report active camera/view state through typed tools. Pair with houdini-render for viewport capture and ROP render execution.

2026年5月30日
houdini-render
软件开发工程师

Pipeline skill — viewport capture/flipbook plus ROP render settings and render execution through typed, runtime-aware tools. Exports report written_files, elapsed time, and warnings without hanging the host. Pair with houdini-camera-light to set up cameras…

2026年5月30日
houdini-lookdev
软件开发工程师

Authoring skill — lookdev and shader-network operations: inspect materials, libraries, shader nodes and assignments; get/set shader parameters with type-aware validation; inspect and rewire shader connections; reset assignments; and manage adapter-owned…

2026年5月30日
houdini-animation
软件开发工程师

Pipeline skill — typed timeline, keyframe, channel, and cache-baking tools. Query/set time, FPS and ranges; set/get/delete/list keyframes; inspect channels and expressions; export/import channel JSON; bake channels and trigger bounded simulation/cache…

2026年5月30日
houdini-interchange
软件开发工程师

Interchange skill — load-on-demand import/export of Houdini geometry and scenes through production formats (native bgeo/geo, OBJ, Alembic, FBX, USD) plus filesystem probing. Use these typed tools instead of hand-building ROP/LOP/SOP networks with raw scripts.

2026年5月30日
houdini-automation
软件开发工程师

Pipeline skill - run file-based Houdini Python automation, manage hip files, set timeline ranges, and build small node chains from structured specs. Use when orchestrating repeatable Houdini tasks. Not for inspecting a scene only.

2026年5月30日
houdini-hda
软件开发工程师

HDA skill - install, inspect, create, cook, and save Houdini Digital Assets with typed parameters. Use when loading .hda/.otl assets or executing an HDA node as part of automation. Not for generic node edits.

2026年5月30日
已展示 8 / 21 个已收集 Skill。
vx-project
软件开发工程师

Project management guide for vx. Use when setting up a new project, configuring vx.toml, or managing project-level tool versions and scripts.

2026年6月2日
vx-usage
软件开发工程师

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

2026年6月2日
vx-agent-workflow
软件开发工程师

Token-efficient command execution patterns for AI agents using vx. Use when running builds, tests, linting, GitHub operations, or any command that produces verbose output. Teaches agents to filter output cross-platform using vx-managed tools (vx rg, vx jq)…

2026年5月27日
vx-best-practices
软件开发工程师

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

2026年5月26日
vx-commands
软件开发工程师

Complete vx CLI command reference. Use when looking up specific vx command syntax, flags, output formats, or token-efficient forwarding. vx-native commands support --json, --toon, --compact, and --output-format; forwarded tools keep native output unless…

2026年5月26日
vx-troubleshooting
软件开发工程师

Troubleshooting guide for vx issues. Use when encountering installation failures, version conflicts, PATH issues, or other vx problems.

2026年5月26日
vx-usage
软件开发工程师

Teaches AI agents how to use vx, the universal dev tool manager. Use when the project has vx.toml or .vx/, or when the user mentions vx, tool version management, Git/GitHub operations, or cross-platform setup. vx auto-manages Node.js, Python, Go, Rust, and…

2026年5月26日
vx-best-practices
软件开发工程师

Best practices for using vx effectively. Use when following recommended patterns for tool management, project setup, and team workflows with vx.

2026年5月24日
已展示 8 / 20 个已收集 Skill。
dcc-mcp-core
软件开发工程师

Foundation library for the DCC Model Context Protocol (MCP) ecosystem. Provides Rust-powered action management, skills system, IPC transport, MCP Streamable HTTP server (2025-03-26 spec, with 2025-06-18 and 2025-11-25 awareness), sandbox security, shared…

2026年5月30日
dcc-cli-gateway
软件开发工程师

Control live DCC hosts (Maya, Blender, Houdini, Photoshop, 3ds Max, and custom studio tools) through the dcc-mcp-cli command line. For ClawHub, OpenClaw, Cursor, Claude, and shell-capable agent hosts: verify gateway health, inventory registered DCC instances,…

2026年5月30日
dcc-mcp-creator
软件开发工程师

Infrastructure skill - guide developers and agents through creating or modernizing a full DCC-MCP adapter for Nuke, Blender, 3ds Max, Unreal, ZBrush, Houdini, Maya, and custom studio tools. Use when building server, dispatcher, gateway, packaging, and runtime…

2026年5月30日
dcc-mcp-skills-creator
软件开发工程师

Infrastructure skill - create, validate, scaffold, and review DCC-MCP skills for the dcc-mcp-core ecosystem. Use when authoring SKILL.md, tools.yaml, scripts, groups, prompts, or skill taxonomy. Not for creating a full DCC-MCP adapter repository - use…

2026年5月30日
qt-ui-inspector
软件开发工程师

Infrastructure skill — DCC-agnostic Qt UI introspection: list top-level windows, find widgets by name/class, describe widget properties, walk the widget tree, and poll for availability. Works in any DCC with a Qt binding (Maya, Blender, Houdini, Unreal,…

2026年5月27日
app-ui
软件开发工程师

Infrastructure skill - application UI observation and scoped action tools for DCC-adjacent workflows. Use app_ui__snapshot, app_ui__find, app_ui__act, and app_ui__wait_for when a host UI state is not exposed through native DCC APIs. Prefer DCC-native skills…

2026年5月24日
media
网络与计算机系统管理员

Infrastructure skill - DCC-agnostic media probing, transcoding, thumbnails, frame extraction, and image-sequence-to-MP4 conversion through vx-managed FFmpeg. Use when agents need to inspect or share render/playblast outputs. Not for arbitrary shell or vx…

2026年5月23日
dcc-diagnostics
软件开发工程师

Infrastructure skill — DCC-agnostic observability primitives: generate error reports, capture screenshots, query audit logs, inspect tool performance metrics, and monitor process health. Works in any DCC environment (Maya, Blender, Houdini, Unreal, etc.) or…

2026年5月23日
已展示 8 / 18 个已收集 Skill。
3dsmax-transform
软件开发工程师

Domain skill - move nodes and set positions in the current Autodesk 3ds Max scene. Use when the user asks to place, move, offset, translate, or position objects. Not for creating new geometry.

2026年5月29日
3dsmax-viewport
软件开发工程师

Domain skill - capture visual evidence from the current Autodesk 3ds Max viewport. Use when the user asks for a screenshot, visual proof, or a README image of the current scene. Not for rendering final frames.

2026年5月29日
3dsmax-modeling
软件开发工程师

Domain skill - create basic 3ds Max primitive geometry on the main thread. Use when adding boxes, spheres, cylinders, or planes. Not for mesh editing, import/export, or material assignment.

2026年5月29日
dcc-mcp-3dsmax-setup
软件开发工程师

Set up dcc-mcp-3dsmax for an agent or operator: install 3ds Max Python dependencies with 3dsmaxpy, generate MCP host configuration, guide the user through starting the runtime inside 3ds Max, and run a first live-tool smoke prompt.

2026年5月29日
3dsmax-scripting
软件开发工程师

Domain skill - run explicit 3ds Max scripting checks and inspect host-side developer surfaces. Use for debugging automation, resolving nodes, and inspecting runtime symbols when typed tools are not enough.

2026年5月26日
3dsmax-camera-lighting
软件开发工程师

Domain skill - create, inspect, and adjust 3ds Max cameras, lights, and simple review lighting rigs.

2026年5月26日
3dsmax-display
软件开发工程师

Domain skill - manage 3ds Max display layers, node display state, and user-defined custom properties.

2026年5月26日
3dsmax-validation
软件质量保证分析师与测试员

Domain skill - run generic 3ds Max scene and asset-readiness validation checks before export, render, or handoff.

2026年5月26日
已展示 8 / 16 个已收集 Skill。
agent-code-assistant
软件开发工程师

An autonomous code-assistant agent that can review code, answer technical questions, generate tests, and suggest refactors — powered by AgentVerse skills and an empathetic developer soul. Exposes MCP tools and is A2A (Agent-to-Agent) compatible.

2026年3月29日
agentverse-cli
软件开发工程师

Publish, discover, and manage AI skills, agents, workflows, souls and prompts from the AgentVerse marketplace. Use when working with the agentverse CLI to search/publish artifacts, authenticate, or manage AI agent ecosystem components.

2026年3月29日
api-smoke-tester
软件质量保证分析师与测试员

Runs a suite of smoke tests against any REST API and reports status, latency, and failure details.

2026年3月29日
code-reviewer
软件质量保证分析师与测试员

Reviews a pull request or diff and produces structured feedback on correctness, security, performance, and style.

2026年3月29日
docker-compose-manager
网络与计算机系统管理员

Manage multi-container Docker environments using docker compose. Start, stop, inspect, and health-check services defined in a compose file — ideal for local dev, CI service orchestration, and integration test setup.

2026年3月29日
gh-pr-reviewer
软件质量保证分析师与测试员

Fetch GitHub Pull Request diffs, metadata, and CI status using the gh CLI. Summarise changes, check review status, and post structured review comments.

2026年3月29日
jq-processor
软件开发工程师

Transform, filter, and reshape JSON data using jq — the lightweight command-line JSON processor. Ideal for extracting fields from API responses, transforming CI artifact payloads, and scripting data pipelines.

2026年3月29日
prompt-chain-of-thought
软件开发工程师

A battle-tested chain-of-thought prompt template that guides LLMs through multi-step reasoning. Supports zero-shot CoT, few-shot CoT, and Tree-of-Thought variants. Reuses the OpenAI prompt engineering and Anthropic prompt library standards.

2026年3月29日
已展示 8 / 12 个已收集 Skill。
qt-to-auroraview-migration
软件开发工程师

Convert an existing Qt/PySide/PyQt desktop project (QWebEngineView-based UI, QMainWindow browsers, Qt DCC tools) into an AuroraView project so it ships a lighter, Rust-powered WebView and gets full MCP automation for free. Use this skill whenever the user…

2026年4月17日
e2e-self-iteration
软件质量保证分析师与测试员

Integrates ProofShot visual proof recording with the self-improvement workflow. Use when: (1) E2E tests fail or detect visual regressions, (2) Agent needs to verify UI changes it made, (3) Running self-iteration loops (build → test → fix → retest), (4)…

2026年4月6日
self-improvement
软件开发工程师

Captures learnings, errors, and corrections to enable continuous improvement. Use when: (1) A command or operation fails unexpectedly, (2) User corrects Claude ('No, that's wrong...', 'Actually...'), (3) User requests a capability that doesn't exist, (4) An…

2026年3月12日
rust-best-practices
软件开发工程师

Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership…

2026年3月1日
vx-usage
软件开发工程师

This skill teaches AI coding agents how to use vx - the universal development tool manager. Use this skill whenever the user's project uses vx (has vx.toml or .vx/ directory), or when the user mentions vx, tool version management, or cross-platform…

2026年3月1日
webapp-testing
软件质量保证分析师与测试员

Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.

2026年3月1日
architecture-diagnosis
计算机系统分析师

This skill produces an actionable architecture diagnosis report for a codebase. It guides the AI to scan the repository, map subsystem boundaries, identify design flaws with concrete evidence (files/functions), assess risks, and propose a phased refactor…

2026年3月1日
gallery-mcp-tester
软件质量保证分析师与测试员

通过 MCP 工具测试 AuroraView Python API,发现设计缺陷和代码味道。 迭代式测试:启动服务 → 调用工具 → 发现问题 → 修复 → 重新测试。

2026年3月1日
已展示 8 / 11 个已收集 Skill。
已展示 12 / 20 个仓库