Git LFS skill for large game assets.
原文语言:英语
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这个仓库中的 skills
SkillsMP 已收集 MikeTreml/MissionControl 中的 1,968 个 Skill。打开任一 Skill 可查看来源和详情。
MikeTreml/MissionControl已展示 40 / 1,968 个已收集 Skill。
Git LFS skill for large game assets.
原文语言:英语
GI techniques skill for baked, real-time, screen-space, and ray-traced illumination.
原文语言:英语
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
原文语言:英语
Goal-Oriented Action Planning skill for world state and action costs.
原文语言:英语
Godot 2D game development skill for tilemaps, pixel-perfect rendering, and 2D physics.
原文语言:英语
Godot 3D rendering skill for PBR materials, environment settings, and 3D scene composition.
原文语言:英语
Godot C# programming skill for .NET integration, scripting patterns, and performance optimization.
原文语言:英语
Godot Engine integration skill for GDScript/C# development, scene composition, node management, and editor automation. Enables LLMs to interact with Godot Editor through MCP servers for asset manipulation, script generation, and automated workflows.
原文语言:英语
GDScript programming skill for Godot Engine, including signals, coroutines, and performance optimization.
原文语言:英语
Godot multiplayer skill for high-level networking API, RPCs, and peer-to-peer networking.
原文语言:英语
Godot physics skill for rigid bodies, areas, collision layers, and raycasting.
原文语言:英语
Godot shading language skill for visual shaders, custom rendering, and material effects.
原文语言:英语
GOG Galaxy SDK skill for achievements.
原文语言:英语
HLSL shader programming skill for DirectX, compute shaders, and optimization.
原文语言:英语
Houdini Engine skill for procedural assets and HDA deployment.
原文语言:英语
In-app purchases skill for receipt validation.
原文语言:英语
Lag compensation skill for client-side prediction and rollback.
原文语言:英语
Lobby management skill for party systems and session handling.
原文语言:英语
Game localization skill for text tables and cultural adaptation.
原文语言:英语
Level of Detail skill for mesh simplification and HLOD generation.
原文语言:英语
Matchmaking skill for ELO/MMR and skill-based matching.
原文语言:英语
Maya to engine pipeline skill for FBX export and rigging workflows.
原文语言:英语
Menu skill for navigation and settings.
原文语言:英语
Motion matching skill for animation databases.
原文语言:英语
Navigation mesh generation and pathfinding skill for game AI. Enables creation and configuration of navigation meshes, pathfinding queries, dynamic obstacles, and navigation agent setup across Unity, Unreal, and Godot engines.
原文语言:英语
Occlusion culling skill for visibility determination and GPU queries.
原文语言:英语
Peer-to-peer networking skill for NAT punch-through and relay servers.
原文语言:英语
Particle system skill for emitters and GPU particles.
原文语言:英语
Physically-based rendering skill for BRDF models and material workflows.
原文语言:英语
AI perception skill for sight, hearing, and threat detection systems.
原文语言:英语
Perforce skill for game projects, streams, and shelving.
原文语言:英语
Phaser.js 2D game development skill for web games, arcade physics, and web deployment.
原文语言:英语
Photon PUN/Fusion skill for rooms and real-time communication.
原文语言:英语
Physics engine integration skill for rigid body dynamics and collision detection.
原文语言:英语
Retention skill for daily rewards.
原文语言:英语
PlayStation SDK skill for trophies and submission.
原文语言:英语
Post-processing skill for bloom, DOF, motion blur, color grading, and TAA.
原文语言:英语
Unity ProBuilder skill for level prototyping.
原文语言:英语
Procedural animation skill for IK solvers and physics-driven animation.
原文语言:英语
Procedural sound skill for synthesis and dynamic sound design.
原文语言:英语