| name | get-up |
| description | Returns the character to a normal standing posture from sitting or lying — stands up off a seat/bed and undoes the lying tilt. Use whenever a command mentions get up, stand up, stand back up, rise, get to your feet, on your feet, wake up, or get out of bed. |
| category | furniture |
| disable-model-invocation | true |
| subskills | ["sit-and-stand","balance-and-posture"] |
get-up
Bring the body back to standing rest from a sit (on furniture or in place) or
from lying on the bed. One Action does it: reset the legs to their standing rest
values and reset the body height with root:{ "y":0 }. The engine also clears the
lying tilt (pitch) automatically whenever you send a root that doesn't lie down,
so this same Action wakes the body up off the bed too.
How (rest leg pose + root.y reset)
Rest (standing) leg values, absolute local euler deg, XYZ:
LeftUpLeg:[0,0,180], LeftLeg:[0,0,0], LeftFoot:[90,0,0], RightUpLeg:[0,0,180], RightLeg:[0,0,0], RightFoot:[90,0,0] plus root:{ "y":0 }.
To fully reset every joint (e.g. after a sprawled sleeping pose), output the whole
rest pose for the arms/torso too: arms *UpperArm:[0,0,±90] (left +90, right
−90), *Forearm:[0,0,0], and Spine/Chest/Neck/Head:[0,0,0].
Worked Actions (minified)
- "stand up" / "get up" →
{"durationMs":900,"pose":{"LeftUpLeg":[0,0,180],"LeftLeg":[0,0,0],"LeftFoot":[90,0,0],"RightUpLeg":[0,0,180],"RightLeg":[0,0,0],"RightFoot":[90,0,0]},"root":{"y":0},"say":"Standing up."}
- "wake up" / "get out of bed" →
{"durationMs":1100,"pose":{"LeftUpLeg":[0,0,180],"LeftLeg":[0,0,0],"LeftFoot":[90,0,0],"RightUpLeg":[0,0,180],"RightLeg":[0,0,0],"RightFoot":[90,0,0],"LeftUpperArm":[0,0,90],"RightUpperArm":[0,0,-90],"LeftForearm":[0,0,0],"RightForearm":[0,0,0]},"root":{"y":0},"say":"I'm up."}
Notes
root:{ "y":0 } lifts the body back to standing height; the engine resets the
lying pitch to 0 in the same move (so you don't emit any pitch yourself).
- Use ~800–1100 ms for a smooth, weighted rise. If the body should then walk
somewhere, follow up with a
walk Action.