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unity-development

Use for Unity Editor automation through UniCli in projects where `unicli` is available: running `unicli exec`/`unicli eval`, editing files under `Assets/` or `Packages/`, compiling Unity code, running EditMode/PlayMode tests, and creating or modifying GameObjects, scenes, prefabs, assets, packages, build settings, project settings, or memory snapshots. Follow required safeguards such as `AssetDatabase.Import` after file changes and `Compile` verification after C# edits.

跳到安装

来源信息

仓库
yucchiy/UniCli
最近来源活动
2026年7月13日 03:17
检测到的 SKILL.md 语言
英语
星标
251
分支
26

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。