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adobe/data

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skills collected
42
GitHub stars
11
GitHub forks
8

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Showing 40 of 42 collected skills.

occupation
unclassified
description

Build a feature's ecs/actions layer — the operations the app performs.

updated
occupation
unclassified
description

Build an application's src/app/ composition root.

updated
occupation
unclassified
description

Build a feature's ecs/computed layer. Optional.

updated
occupation
unclassified
description

Build a feature's ECS schema (ecs/core) and its conformance wiring. The first ecs layer.

updated
occupation
unclassified
description

Build a feature's data/ layer — values, components, resources, entities. The first, foundational phase.

updated
occupation
unclassified
description

Build a complete feature step by step

updated
occupation
unclassified
description

Build a game — an application whose features model game state, rules, and rendering.

updated
occupation
unclassified
description

Build a feature's ecs/indexes layer. Optional.

updated
occupation
unclassified
description

Build a feature's ecs/services layer — registering services on the database. Optional.

updated
occupation
unclassified
description

Build a feature's services/ layer — async data services (interface, create, createFake). Optional.

updated
occupation
unclassified
description

Build a feature's spec/ — the State, its actions and derivations, and their cases. Test tier.

updated
occupation
unclassified
description

Build a real-time feature's ecs/systems layer — the per-frame tick loop. Optional.

updated
occupation
unclassified
description

Build a feature's ecs/transactions layer.

updated
occupation
unclassified
description

Build a feature's ui/ layer.

updated
occupation
unclassified
description

Review built feature/application output against the @adobe/data feature rules; report whether it is optimal and where any fix belongs. Read-only.

updated
occupation
Software Developers
description

Iteratively build an application or game phase-by-phase in clean subagents, reviewing each phase and refining the build-* skills / rules until each is optimal, then summarizing.

updated
occupation
Software Developers
description

Build an application — a base feature hosting lazily-loaded peer features.

updated
occupation
Software Developers
description

executes a graph of steps

updated
occupation
Software Developers
description

Build a feature's ecs action-database — async orchestration over services and transactions. If the feature has async flows.

updated
occupation
Software Developers
description

Wire built features into a running application — import peer schemas, lazy-load peers, and mount the root UI.

updated
occupation
Software Developers
description

Build an application — a base feature hosting lazily-loaded peer features.

updated
occupation
Software Developers
description

Build a feature's ecs computed-database — derived observable values.

updated
occupation
Software Developers
description

Build a feature's ecs schema — the core-database (components, resources, archetypes). The first ecs layer.

updated
occupation
Software Developers
description

Build a feature's data/ layer — data-type namespaces and the State spec. The first, foundational feature phase.

updated
occupation
Software Developers
description

Build a complete feature by piping the per-layer build-* skills bottom-up.

updated
occupation
Software Developers
description

Build a game — an application whose features model game state, rules, and rendering.

updated
occupation
Software Developers
description

Build a feature's ecs index-database — component/archetype indexes for O(1) lookup. As needed.

updated
occupation
Software Developers
description

Build a feature's ecs service-database — db-bound service factories. If the feature exposes services.

updated
occupation
Software Developers
description

Build a feature's services/ layer — async capability contracts (ports to the outside world). Optional.

updated
occupation
Software Developers
description

Build a feature's ecs system-database — the real-time tick loop (systems the scheduler runs each frame). For real-time features only.

updated
occupation
Software Developers
description

Build a feature's ecs transaction-database — atomic mutations over the store.

updated
occupation
Web & Digital Interface Designers
description

Build a feature's ui/ layer — presentation bound to the ecs database. The final, top layer.

updated
occupation
Software Developers
description

Iteratively build an application or game phase-by-phase in clean subagents, reviewing each phase and refining the build-* skills / rules until each is optimal, then summarizing.

updated
occupation
Software Quality Assurance Analysts & Testers
description

Review built feature/application output against the @adobe/data feature rules; report whether it is optimal and where any fix belongs. Read-only.

updated
occupation
Software Developers
description

Use when laying out or reasoning about a feature's file/folder structure and layer dependencies.

updated
occupation
Software Developers
description

executes an input optionally with validate first

Source text: Undetermined

updated
occupation
Software Developers
description

logs all named inputs to chat

updated
occupation
Software Developers
description

executes the input within a subagent

updated
occupation
Software Developers
description

inserts a /x-log call right after every non log piped function

updated
occupation
Software Quality Assurance Analysts & Testers
description

validates nested or piped function calls to determine if output types match all required input types

updated
Showing 40 of 42 collected skills.

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