Wire built features into a running application — import peer schemas, lazy-load peers, and mount the root UI.
原文の言語: 英語
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SkillsMP は adobe/data から 41 件の skill を収集しています。skill を開くとソースと詳細を確認できます。
収集済み skill 41 件中 40 件を表示しています。
Wire built features into a running application — import peer schemas, lazy-load peers, and mount the root UI.
原文の言語: 英語
Build a feature's data/ layer — data-type namespaces and the State spec. The first, foundational feature phase.
原文の言語: 英語
Build a feature's system-database — the real-time tick loop (systems the scheduler runs each frame). For real-time features only.
原文の言語: 英語
Build a feature's services/ layer — async capability contracts (ports to the outside world). Optional.
原文の言語: 英語
Build a feature's transaction-database — atomic mutations over the store.
原文の言語: 英語
Iteratively build an application or game phase-by-phase in clean subagents, reviewing each phase and refining the build-* skills / rules until each is optimal, then summarizing.
原文の言語: 英語
Review built feature/application output against the @adobe/data feature rules; report whether it is optimal and where any fix belongs. Read-only.
原文の言語: 英語
Build a feature's action-database — async orchestration over services and transactions. If the feature has async flows or side effects outside of the main store.
原文の言語: 英語
Build a feature's computed-database — derived observable values.
原文の言語: 英語
Build a feature's schema — the core-database (components, resources, archetypes). The first main-service layer.
原文の言語: 英語
Build a game — an application whose features model game state, rules, and rendering.
原文の言語: 英語
Build a feature's index-database — component/archetype indexes for O(1) lookup. As needed.
原文の言語: 英語
Build a feature's service-database — db-bound service factories. If the feature exposes services.
原文の言語: 英語
Build a feature's ui/ layer — presentation bound to the main-service database. The final, top layer.
原文の言語: 英語
Build an application — a base feature hosting lazily-loaded peer features.
原文の言語: 英語
Build a complete feature step by step
原文の言語: 英語
executes a graph of steps
原文の言語: 英語
Build a feature's ecs action-database — async orchestration over services and transactions. If the feature has async flows.
原文の言語: 英語
Wire built features into a running application — import peer schemas, lazy-load peers, and mount the root UI.
原文の言語: 英語
Build an application — a base feature hosting lazily-loaded peer features.
原文の言語: 英語
Build a feature's ecs computed-database — derived observable values.
原文の言語: 英語
Build a feature's ecs schema — the core-database (components, resources, archetypes). The first ecs layer.
原文の言語: 英語
Build a feature's data/ layer — data-type namespaces and the State spec. The first, foundational feature phase.
原文の言語: 英語
Build a complete feature by piping the per-layer build-* skills bottom-up.
原文の言語: 英語
Build a game — an application whose features model game state, rules, and rendering.
原文の言語: 英語
Build a feature's ecs index-database — component/archetype indexes for O(1) lookup. As needed.
原文の言語: 英語
Build a feature's ecs service-database — db-bound service factories. If the feature exposes services.
原文の言語: 英語
Build a feature's services/ layer — async capability contracts (ports to the outside world). Optional.
原文の言語: 英語
Build a feature's ecs system-database — the real-time tick loop (systems the scheduler runs each frame). For real-time features only.
原文の言語: 英語
Build a feature's ecs transaction-database — atomic mutations over the store.
原文の言語: 英語
Build a feature's ui/ layer — presentation bound to the ecs database. The final, top layer.
原文の言語: 英語
Iteratively build an application or game phase-by-phase in clean subagents, reviewing each phase and refining the build-* skills / rules until each is optimal, then summarizing.
原文の言語: 英語
Review built feature/application output against the @adobe/data feature rules; report whether it is optimal and where any fix belongs. Read-only.
原文の言語: 英語
Use when laying out or reasoning about a feature's file/folder structure and layer dependencies.
原文の言語: 英語
executes an input optionally with validate first
原文の言語: 判定不能
logs all named inputs to chat
原文の言語: 英語
executes the input within a subagent
原文の言語: 英語
inserts a /x-log call right after every non log piped function
原文の言語: 英語
validates nested or piped function calls to determine if output types match all required input types
原文の言語: 英語
Reflective Thought Composition. Structured thinking pipeline for complex decisions, design evaluation, and deep analysis. Use when quality of reasoning matters more than speed of response.
原文の言語: 英語