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threejs-geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering. In HULLBREAKER this is render-layer material only (src/render/*.js, src/ui/, src/main.js) and it is the reference for the InstancedMesh pools that carry the 60fps-with-200+-projectiles budget - tiles, bullets, the limb bake, and transform weather.

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Source facts

Repository
aetherwing-io/hullbreaker
Last source activity
August 1, 2026 at 15:58
Detected SKILL.md language
English
Stars
4
Forks
2

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