Skip to main content

fxgl-procedural

Generate procedural content in FXGL — create random dungeon layouts with DungeonGenerator and DungeonConfig (room size, count, grid dimensions), generate perfect mazes with MazeGenerator, convert generated Grid2D cells to spawned game entities via EntityFactory, seed generation for reproducible levels, mark special rooms (start, boss, treasure), solve generated mazes with A*, and integrate procedural levels with SaveLoadService for level codes. Use this skill when building a roguelike, endless runner, procedurally generated dungeon crawler, or any game where levels are generated at runtime rather than hand-crafted.

Jump to install

Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 06:53
Detected SKILL.md language
English
Stars
0
Forks
0

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.