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fxgl-snake

Build a Snake game in FXGL — move on a discrete grid by timer steps, store the body as a deque of grid cells, grow when food is eaten, buffer direction changes, detect self-collision and wall rules, increase speed as the snake grows, and support multiple food types or wrap mode.

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Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 07:26
Detected SKILL.md language
English
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