fxgl-snake
Build a Snake game in FXGL — move on a discrete grid by timer steps, store the body as a deque of grid cells, grow when food is eaten, buffer direction changes, detect self-collision and wall rules, increase speed as the snake grows, and support multiple food types or wrap mode.
Source facts
- Repository
- JohannesRabauer/fxgl-skills
- Last source activity
- June 4, 2026 at 07:26
- Detected SKILL.md language
- English
- Stars
- 0
- Forks
- 0
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