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fxgl-topdown

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UpdatedJune 4, 2026 at 06:54

Build a top-down 2D game in FXGL — disable gravity for the physics world, implement 8-direction normalized movement, bind the camera to follow the player with world bounds, aim and fire projectiles toward the mouse cursor, spawn a melee attack hitbox in the facing direction, trigger NPC interactions on proximity, handle area/room transitions at screen edges, display a minimap with entity dots, and load Tiled TMX tile-based worlds. Use this skill when building a Zelda-style adventure, twin-stick shooter, top-down RPG, arena shooter, or any bird's-eye-view 2D game.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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