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fxgl-topdown

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Actualizado4 de junio de 2026, 06:54

Build a top-down 2D game in FXGL — disable gravity for the physics world, implement 8-direction normalized movement, bind the camera to follow the player with world bounds, aim and fire projectiles toward the mouse cursor, spawn a melee attack hitbox in the facing direction, trigger NPC interactions on proximity, handle area/room transitions at screen edges, display a minimap with entity dots, and load Tiled TMX tile-based worlds. Use this skill when building a Zelda-style adventure, twin-stick shooter, top-down RPG, arena shooter, or any bird's-eye-view 2D game.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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