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fxgl-voxel

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UpdatedJune 4, 2026 at 07:26

Build a voxel or Minecraft-style game in FXGL — store a chunked block grid, generate terrain, place and remove blocks by 3D picking, highlight selected voxels, manage a hotbar of block types, rebuild visible chunk geometry after edits, and save modified chunk data. Use this skill for sandbox voxel worlds, block-building prototypes, or destructible cubic terrain.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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