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fxgl-voxel

Build a voxel or Minecraft-style game in FXGL โ€” store a chunked block grid, generate terrain, place and remove blocks by 3D picking, highlight selected voxels, manage a hotbar of block types, rebuild visible chunk geometry after edits, and save modified chunk data. Use this skill for sandbox voxel worlds, block-building prototypes, or destructible cubic terrain.

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Source facts

Repository
JohannesRabauer/fxgl-skills
Last source activity
June 4, 2026 at 07:26
Detected SKILL.md language
English
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