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audio

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UpdatedJune 18, 2026 at 03:04

Implement audio in Godot including sound effects, music playback, audio buses, and 3D spatial audio. Use this skill when setting up audio players, managing audio buses, creating music systems with crossfade, pooling audio sources, or adding positional audio to 2D/3D scenes.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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