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build-rigged-game-assets

Create, integrate, or audit production-ready rigged 3D characters and monsters with a main model, skeleton, animation library, sockets, collision contracts, separate character equipment, optimized runtime files, catalog media, and an interactive moveset inspector. Use when generating or importing FBX/GLB game actors; defining character-versus-monster asset requirements; separating swords, shields, helmets, armor, or stowed gear; adding idle, walk, run, attack, hit, dodge, block, cast, or death clips; wiring an asset into gameplay; or adding action and equipment controls plus deterministic tests to a game asset catalog.

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Source facts

Repository
MengTo/Skills
Last source activity
August 8, 2026 at 05:43
Detected SKILL.md language
English
Stars
5,036
Forks
624

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Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.