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game-ai-behaviour-and-navigation

Use when designing, implementing, profiling, or reviewing non-player-agent behaviour, navigation, perception, decision systems, crowds, reservations, behaviour trees, state trees, utility logic, encounter AI, or AI validation in a game; load an engine skill for concrete APIs.

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Source facts

Repository
peterbamuhigire/chwezi-dev-engine
Last source activity
September 7, 2026 at 07:03
Detected SKILL.md language
English
Stars
25
Forks
6

Install options

The review-first prompt is selected by default. You can switch to a direct command or download a local copy.

Review the source files

Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.