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shapes-collision-attachment

How FlatRedBall shapes attach to entities vs. participate in collision — PositionedObject.Children vs ICollidable.Collision. Triggers: SetCollisionFromAnimation, ICollidable, ShapeCollection, AttachTo, animation-driven shapes, bullet-origin/marker shapes.

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Source facts

Repository
vchelaru/FlatRedBall
Last source activity
September 9, 2026 at 14:58
Detected SKILL.md language
English
Stars
575
Forks
72

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