Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g. from version 4.x to version 5.x) in GDScript and C#. Use when upgrading plugin versions.
Quellsprache: Englisch
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SkillsMP hat 15 Skills aus poingstudios/godot-admob-plugin gesammelt. Öffne einen Skill, um Quelle und Details zu prüfen.
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Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g. from version 4.x to version 5.x) in GDScript and C#. Use when upgrading plugin versions.
Quellsprache: Englisch
Synchronize documentation with code changes. Use when modifying APIs, installation steps, or project requirements to ensure MkDocs, README, and AGENTS.md are accurate.
Quellsprache: Englisch
Provides instructions to implement, load, show, and destroy App Open ads (shown on application startup or app resume) in GDScript and C#. Use when integrating App Open ads.
Quellsprache: Englisch
Provides instructions to implement, load, and destroy banner ads (AdView) using custom or adaptive sizes in GDScript and C#. Use when integrating banner ads.
Quellsprache: Englisch
Provides instructions to initialize the Godot AdMob SDK and configure user consent (UMP Flow) in GDScript and C#. Use when setting up AdMob for the first time or requesting user consent.
Quellsprache: Englisch
Provides instructions to implement, load, show, and destroy interstitial ads (full-screen image/text ads) in GDScript and C#. Use when integrating interstitial ads.
Quellsprache: Englisch
Provides instructions to configure, integrate, and verify third-party mediation networks (AppLovin, Meta Audience Network, Unity Ads, etc.) in GDScript and C#. Use when setting up mediation adapters.
Quellsprache: Englisch
Provides instructions to implement, load, show, and destroy Native Overlay ads (customized/native-looking Control node template overlays) in GDScript and C#. Use when integrating native overlay ads.
Quellsprache: Englisch
Provides instructions to configure user consent (UMP Flow), GDPR compliance, COPPA (child-directed treatment), CCPA, and request targeting options in GDScript and C#. Use when handling regulatory privacy or user targeting settings.
Quellsprache: Englisch
Provides instructions to implement, load, show, and handle callbacks (including user rewards) for Rewarded and Rewarded Interstitial ads in GDScript and C#. Use when integrating rewarded or rewarded interstitial ads.
Quellsprache: Englisch
Provides instructions to diagnose ad loading errors, handle error codes, open the Ad Inspector, and resolve integration issues in GDScript and C#. Use when debugging ad loading issues.
Quellsprache: Englisch
Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C#, Android, and iOS.
Quellsprache: Englisch
Ensure API parity between GDScript and C#. Use when adding new methods, signals, or features to the plugin bridge to verify that Mono users have identical functionality.
Quellsprache: Englisch
Manage and execute AdMob plugin releases. Use when bumping versions, generating changelogs, or validating GitHub release assets to ensure consistency across Godot, Android, and iOS.
Quellsprache: Englisch
Rigorous multi-platform feature synchronization for Godot AdMob. Use when adding or modifying ad formats, consent flows, or bridge methods to ensure GDScript, C#, Android, and iOS implementations are perfectly in sync.
Quellsprache: Englisch