Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g. from version 4.x to version 5.x) in GDScript and C#. Use when upgrading plugin versions.
Langue du texte source : anglais
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SkillsMP a collecté 15 skills depuis poingstudios/godot-admob-plugin. Ouvrez un skill pour examiner sa source et ses détails.
Affichage de 15 skills collectés sur 15.
Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g. from version 4.x to version 5.x) in GDScript and C#. Use when upgrading plugin versions.
Langue du texte source : anglais
Synchronize documentation with code changes. Use when modifying APIs, installation steps, or project requirements to ensure MkDocs, README, and AGENTS.md are accurate.
Langue du texte source : anglais
Provides instructions to implement, load, show, and destroy App Open ads (shown on application startup or app resume) in GDScript and C#. Use when integrating App Open ads.
Langue du texte source : anglais
Provides instructions to implement, load, and destroy banner ads (AdView) using custom or adaptive sizes in GDScript and C#. Use when integrating banner ads.
Langue du texte source : anglais
Provides instructions to initialize the Godot AdMob SDK and configure user consent (UMP Flow) in GDScript and C#. Use when setting up AdMob for the first time or requesting user consent.
Langue du texte source : anglais
Provides instructions to implement, load, show, and destroy interstitial ads (full-screen image/text ads) in GDScript and C#. Use when integrating interstitial ads.
Langue du texte source : anglais
Provides instructions to configure, integrate, and verify third-party mediation networks (AppLovin, Meta Audience Network, Unity Ads, etc.) in GDScript and C#. Use when setting up mediation adapters.
Langue du texte source : anglais
Provides instructions to implement, load, show, and destroy Native Overlay ads (customized/native-looking Control node template overlays) in GDScript and C#. Use when integrating native overlay ads.
Langue du texte source : anglais
Provides instructions to configure user consent (UMP Flow), GDPR compliance, COPPA (child-directed treatment), CCPA, and request targeting options in GDScript and C#. Use when handling regulatory privacy or user targeting settings.
Langue du texte source : anglais
Provides instructions to implement, load, show, and handle callbacks (including user rewards) for Rewarded and Rewarded Interstitial ads in GDScript and C#. Use when integrating rewarded or rewarded interstitial ads.
Langue du texte source : anglais
Provides instructions to diagnose ad loading errors, handle error codes, open the Ad Inspector, and resolve integration issues in GDScript and C#. Use when debugging ad loading issues.
Langue du texte source : anglais
Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C#, Android, and iOS.
Langue du texte source : anglais
Ensure API parity between GDScript and C#. Use when adding new methods, signals, or features to the plugin bridge to verify that Mono users have identical functionality.
Langue du texte source : anglais
Manage and execute AdMob plugin releases. Use when bumping versions, generating changelogs, or validating GitHub release assets to ensure consistency across Godot, Android, and iOS.
Langue du texte source : anglais
Rigorous multi-platform feature synchronization for Godot AdMob. Use when adding or modifying ad formats, consent flows, or bridge methods to ensure GDScript, C#, Android, and iOS implementations are perfectly in sync.
Langue du texte source : anglais