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animated-spritesheets

Estrellas54
Forks12
Actualizado11 de julio de 2026 a las 03:58

Turn a character anchor into an engine-loadable animated spritesheet by generating ONE labeled pose-board image (a grid of the same character in the frames of an action) and slicing it. Works for any action — idle, run, jump, attack, hurt, crouch, death, roll. Generates a per-frame-labeled pose board on a flat chroma matte, recovers/slices the frames, keys + despills, snaps to crisp native pixels, normalizes with headroom, and packs spritesheet.png + a manifest. Triggers: 'sprite animation', 'animated spritesheet', 'attack animation', 'walk/run cycle', 'animate this character', 'game sprite animation', 'sprite pose sheet'.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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