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NeverSight
Profil créateur GitHub

NeverSight

Vue par dépôt de 1 330 skills collectés dans 3 dépôts GitHub.

skills collectés
1 330
dépôts
3
mis à jour
21 août 2026
explorateur de dépôts

Dépôts et skills représentatifs

oq
Développeurs de logiciels

oQ's opinionated tooling and conventions for JavaScript/TypeScript projects. Based on Anthony Fu's style with personal customizations for UnoCSS, ESLint, pnpm catalog, and automated releases. Use when setting up new projects with these preferences.

6 août 2026
ley-ar
Parajuristes et assistants juridiques

Search Argentine legal databases (SAIJ, JUBA, CSJN, JUSCABA) for jurisprudence, legislation, case summaries, and doctrine using the `ley` CLI. Use when the user asks about Argentine law, court decisions, legal precedents, fallos, jurisprudencia, legislación,…

6 août 2026
ticktick
Commis de bureau généraux

Manage TickTick tasks and projects for JMO. Use when the user asks to add, create, or capture a task or todo; list, show, or review pending tasks; complete or check off a task; update a task's priority, due date, notes, or tags; delete a task or list; create…

6 août 2026
data-driven-testing
Analystes en assurance qualité des logiciels et testeurs

DEPRECATED: Use testing-best-practices instead. This skill has been retired.

6 août 2026
e2e
Analystes en assurance qualité des logiciels et testeurs

Run e2e tests, fix flake and outdated tests, identify bugs against spec. Use when running e2e tests, debugging test failures, or fixing flaky tests. Never changes source code logic or API without spec backing.

6 août 2026
git-best-practices
Développeurs de logiciels

Git workflow patterns for commits, branching, PRs, and history management across heterogeneous repositories. Use when creating commits, managing branches, opening pull requests, or rewriting history. Do not use for non-git implementation tasks or…

6 août 2026
git-rebase-sync
Développeurs de logiciels

Sync a feature branch onto the latest origin base branch via git rebase, with safety rails, deliberate conflict resolution, and safe force-with-lease pushing.

6 août 2026
git-worktree-tidy
Développeurs de logiciels

Fetch latest from origin, prune remote-tracking refs, delete stale local branches and worktrees, and fast-forward important branches. Use when tidying up a worktree-based repo layout.

6 août 2026
Affichage de 8 skills collectés sur 1 314.
neverd-semantic-invariant-debugging
non classé

Diagnoses and fixes NeverD lifting bugs caused by duplicated, order-dependent, or format-divergent semantic decisions across CFG traversal, ABI recovery, pointer provenance, loaders, architectures, and emitters. Use when a new issue resembles a previous fix,…

21 août 2026
github-ci-runtime-debugging
non classé

Diagnoses NeverD runtime failures in GitHub Actions that are platform-specific, intermittent, signal-terminated, or absent locally. Use when CI fails only on Linux x64, macOS arm64, or Windows x64; when CTest or GoogleTest flakes, crashes, times out, or…

17 août 2026
anti-cheat-systems
Analystes en sécurité de l'information

Guide for modern game anti-cheat architecture, Windows kernel monitoring, and detection tradeoffs. Use this skill when analyzing EAC, BattlEye, Vanguard, FACEIT AC, kernel callbacks, handle protection, manual-map detection, boot-start drivers, BYOVD, DMA…

5 août 2026
awesome-game-security-overview
Analystes en sécurité de l'information

Guide for understanding and contributing to the awesome-game-security curated resource list. Use this skill when adding new resources, organizing categories, mapping topics across anti-cheat, Windows kernel, DMA, reverse engineering, and game-engine research,…

5 août 2026
dma-attack-techniques
Analystes en sécurité de l'information

Guide for PCIe DMA threat modeling, FPGA-based memory access, and defensive implications in game security. Use this skill when researching pcileech, BAR and TLP behavior, page-table walking, IOMMU or VT-d, device impersonation, firmware mimicry, or DMA…

5 août 2026
game-engine-resources
Développeurs de logiciels

Guide for game-engine internals, source trees, plugins, and engine-specific security research. Use this skill when researching Unreal, Unity, Source, Godot, custom engines, engine detectors, engine explorers, or engine protection patterns relevant to modding,…

5 août 2026
game-hacking-techniques
Développeurs de logiciels

Guide for game-hacking technique taxonomy and threat modeling relevant to game security. Use this skill when researching memory access, code injection, overlays, input simulation, engine-specific attack surfaces, or how modern anti-cheat systems constrain…

5 août 2026
graphics-api-hooking
Développeurs de logiciels

Guide for graphics API interception, overlay rendering, and render-pipeline analysis across DirectX, OpenGL, and Vulkan. Use this skill when working with Present or SwapBuffers hooks, DXGI swap chains, shader or draw-call interception, screenshot-sensitive…

5 août 2026
Affichage de 8 skills collectés sur 11.
compiler-development
Développeurs de logiciels

Expertise in compiler development using LLVM infrastructure including frontend design, IR generation, optimization passes, and code generation. Use this skill when building custom programming languages, implementing DSL compilers, or working on compiler…

7 juil. 2026
dynamic-instrumentation
Développeurs de logiciels

Expertise in LLVM-based dynamic binary instrumentation, runtime tracing, and program monitoring. Use this skill when implementing runtime analysis tools, code coverage systems, profilers, or dynamic security monitors.

7 juil. 2026
github-ci-runtime-debugging
Développeurs de logiciels

Use when a CI/CD pipeline (GitHub Actions or similar) surfaces a runtime bug that is platform-specific ("fails on linux-x64 but passes on arm64/macos/windows"), intermittent/flaky (different tests fail each run, segfaults, "Segmentation fault (core dumped)",…

12 juin 2026
llvm-optimization
Développeurs de logiciels

Expertise in LLVM optimization passes, performance tuning, and code transformation techniques. Use this skill when implementing custom optimizations, analyzing pass behavior, improving generated code quality, or understanding LLVM's optimization pipeline.

19 mai 2026
mlir-development
Développeurs de logiciels

Expertise in MLIR (Multi-Level Intermediate Representation) and CIR (Clang IR) development for domain-specific compilation and high-level optimizations. Use this skill when building ML compilers, domain-specific languages, or working with multi-level…

18 mai 2026
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