Skip to main content

legendary-items

Extract legendary item entities from narrative text. Use when analyzing mythical weapons, armor, divine items, cursed items, artifact sets, runes, glyphs, and enchantments.

ソース情報

リポジトリ
bivex/loreSystem
ソースの最終更新活動
2026年3月21日 15:19
検出された SKILL.md の言語
英語
スター
0
フォーク
0

インストール方法

デフォルトでは、最初にソースを確認する Prompt が選択されています。直接コマンドに切り替えるか、ローカルコピーをダウンロードすることもできます。

ソースファイルを確認

インストールを決める前に、SKILL.md と SkillsMP に表示されている付属ファイルをお読みください。

SKILL.md を表示中

SKILL.md
ソースの指示 · 読み取り専用プレビュー
name
legendary-items
description
Extract legendary item entities from narrative text. Use when analyzing mythical weapons, armor, divine items, cursed items, artifact sets, runes, glyphs, and enchantments.
# legendary-items Domain skill for Legendary Items Specialist. Specific extraction rules and expertise. ## Domain Expertise - **Legendary items**: Extremely rare, powerful, unique items - **Artifacts**: Ancient, historical, lore-rich items - **Cursed items**: Powerful but come with penalties - **Item sets**: Multiple items that combine for bonus effects - **Enchantments**: Magical enhancements, glyphs, runes, sockets - **Lore significance**: Items with history, myths, legends ## Entity Types (10 total) - **legendary_weapon** - Legendary weapons - **mythical_armor** - Mythical armor - **divine_item** - Divine items - **cursed_item** - Cursed items - **artifact_set** - Artifact sets - **relic_collection** - Relic collections - **glyph** - Glyphs - **rune** - Runes - **socket** - Sockets - **enchantment** - Enchantments ## Processing Guidelines When extracting legendary item entities from chapter text: 1. **Identify legendary item elements**: - Legendary or mythical items mentioned - Artifacts or relics with history - Cursed items or cursed equipment - Item sets or collections - Enchantments, runes, glyphs, sockets 2. **Extract legendary item details**: - Item names, types, rarities - Stats and abilities - Lore and history - Curse effects (for cursed items) - Set bonuses (for item sets) - Enchantment types and powers 3. **Analyze legendary item context**: - Power level vs balance - Lore significance and rarity - Acquisition difficulty - Trade-offs (curses, limitations) 4. **Create schema-compliant entities** with proper JSON structure ## Key Considerations - **Power vs balance**: Legendary items should be powerful but not game-breaking - **Lore significance**: Items should have history and meaning - **Acquisition difficulty**: Legendary = rare, challenging to get - **Trade-offs**: Cursed items have benefits but also penalties - **Set bonuses**: Full sets should feel rewarding
GitHubで見る