Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.
原文の言語: 英語
メニュー
SkillsMP は bivex/loreSystem から 33 件の skill を収集しています。skill を開くとソースと詳細を確認できます。
このプロンプトをコピーして、使用中の AI アシスタントに送ってください。
Follow https://skillsmp.com/skill-install/prompt.md to install Agent Skills from https://github.com/bivex/loreSystem.収集済み skill 33 件中 33 件を表示しています。
Extract achievement entities from narrative text. Use when analyzing trophies, badges, ranks, leaderboards, titles, and progression reward milestones.
原文の言語: 英語
Extract analytics and game balance entities from narrative text. Use when analyzing player metrics, difficulty curves, drop rates, loot tables, heatmaps, and balance tuning.
原文の言語: 英語
Extract audio entities from narrative text. Use when analyzing music themes, sound effects, ambient audio, motifs, dynamic scoring, and silence as narrative device.
原文の言語: 英語
Extract biology entities from narrative text. Use when analyzing ecosystems, food chains, migration, hibernation, reproduction, extinction events, and evolution.
原文の言語: 英語
Extract celestial entities from narrative text. Use when analyzing galaxies, nebulae, black holes, star systems, moons, eclipses, solstices, and astronomical phenomena.
原文の言語: 英語
Extract character entities from narrative text. Use when analyzing characters, relationships, psychology, development arcs, voice/mocap data, and character variants.
原文の言語: 英語
Extract cinematic entities from narrative text. Use when analyzing cutscenes, camera paths, transitions, fades, flashbacks, and cinematic pacing.
原文の言語: 英語
Extract content management entities from narrative text. Use when analyzing mods, custom maps, user scenarios, localization, translations, subtitles, dubbing, and workshop content.
原文の言語: 英語
Extract economic entities from narrative text. Use when analyzing trade, currency, taxation, supply and demand, pricing, shops, markets, inflation, and loot table weights.
原文の言語: 英語
Validation rules for extracted entities. Checks required fields, data types, cross-references, duplicates, enum values, and domain constraints.
原文の言語: 英語
Extract environmental entities from narrative text. Use when analyzing weather, atmosphere, lighting, time periods, natural disasters, cataclysms, plagues, and world events.
原文の言語: 英語
Extract faction entities from narrative text. Use when analyzing organizations, hierarchies, ideologies, territories, resources, leaders, banners, and inter-faction relationships.
原文の言語: 英語
Extract historical entities from narrative text. Use when analyzing eras, timelines, calendars, holidays, seasons, alliances, empires, kingdoms, and era transitions.
原文の言語: 英語
JSON formatting rules for lore entity output. Enforces export-compatible JSON, plural collections, consistent IDs, and domain field names.
原文の言語: 英語
Extract legendary item entities from narrative text. Use when analyzing mythical weapons, armor, divine items, cursed items, artifact sets, runes, glyphs, and enchantments.
原文の言語: 英語
Base extraction rules for all lore subagents. Governs entity identification, contextual analysis, relationship mapping, and JSON output formatting.
原文の言語: 英語
Extract lore and narrative device entities from text. Use when analyzing codex entries, bestiary entries, journals, dreams, nightmares, memories, secrets, foreshadowing, and plot devices.
原文の言語: 英語
Extract media entities from narrative text. Use when analyzing newspapers, radio, television, internet, social media platforms, propaganda, and rumor systems.
原文の言語: 英語
Extract military entities from narrative text. Use when analyzing armies, fleets, battalions, weapons, fortifications, siege engines, wars, invasions, and revolutions.
原文の言語: 英語
Extract narrative structure entities from text. Use when analyzing stories, chapters, acts, episodes, prologues, epilogues, plot branches, campaigns, events, and story arc progression.
原文の言語: 英語
Extract political and legal entities from narrative text. Use when analyzing governments, laws, courts, crimes, punishments, treaties, constitutions, and legal systems.
原文の言語: 英語
Extract progression entities from narrative text. Use when analyzing skills, perks, attributes, experience, level-ups, talent trees, mastery systems, and character advancement.
原文の言語: 英語
Extract puzzle and secret entities from narrative text. Use when analyzing puzzles, riddles, traps, hidden paths, easter eggs, mysteries, and enigmas.
原文の言語: 英語
Extract quest entities from narrative text. Use when analyzing quest chains, objectives, moral choices, prerequisites, rewards, quest givers, and branching quest structures.
原文の言語: 英語
Extract religious entities from narrative text. Use when analyzing cults, sects, holy sites, scriptures, rituals, oaths, summons, pacts, curses, blessings, and miracles.
原文の言語: 英語
Extract research and education entities from narrative text. Use when analyzing academies, universities, schools, libraries, archives, museums, and research centers.
原文の言語: 英語
Extract social and cultural entities from narrative text. Use when analyzing social classes, honor, karma, reputation, festivals, ceremonies, tournaments, competitions, and social mobility.
原文の言語: 英語
Safety-net catch-all for extracting technical game entities not covered by other skills. Covers 193 entity types across achievements, inventory, audio, visual, cinematic, events, progression, research, media, secrets, art, and transport systems.
原文の言語: 英語
Extract transportation entities from narrative text. Use when analyzing mounts, vehicles, portals, teleporters, airships, spaceships, fast travel systems, and familiars.
原文の言語: 英語
Extract UI and content organization entities from narrative text. Use when analyzing player choices, flowcharts, handouts, tokenboards, tags, templates, and notes.
原文の言語: 英語
Extract urban planning entities from narrative text. Use when analyzing city districts, wards, quarters, plazas, markets, slums, noble districts, and port areas.
原文の言語: 英語
Extract visual effects entities from narrative text. Use when analyzing particle systems, shaders, lighting, color palettes, and VFX for magic, combat, and environment.
原文の言語: 英語
Extract location and geography entities from narrative text. Use when analyzing world geography, dungeons, zones, dimensions, arenas, hubs, open world areas, and spatial connections.
原文の言語: 英語