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ytrofr
GitHub クリエイタープロフィール

ytrofr

2 件の GitHub リポジトリにある 19 件の収集済み skills をリポジトリ単位で表示します。

収集済み skills
19
リポジトリ
2
更新
2026-05-07
リポジトリエクスプローラー

リポジトリと代表的な skills

scene-director-state-patterns
ソフトウェア開発者

React reducer state management with multi-undo, coalesced drag updates, and gesture-first dispatch. Use when building interactive editors, implementing undo/redo, or managing complex UI state.

2026-05-07
framework-selection
ソフトウェア開発者

Choose between Remotion, HyperFrames, or hybrid for new video work in this project. Use when asked "should I use Remotion or HyperFrames for X", "which framework for ___", before starting any new composition, or when evaluating migration of existing scenes. Covers the dual-stack decision matrix derived from the 2026-04-22 evaluation session.

2026-04-23
hand-animation-framework
特殊効果アーティスト・アニメーター

Multi-layer hand gesture animation with physics, Lottie preloading, and click feedback. Use when adding hand interactions to videos, implementing gesture-based UI demos, or building interactive overlays.

2026-04-14
remotion-best-practices
ソフトウェア開発者

Apply best practices for Remotion video creation in React. Use when writing Remotion compositions, debugging render issues, or following framework conventions.

2026-03-31
video-feedback-loop
映画・ビデオ編集者

Capture self-learning feedback for video production. Records what worked/failed after each render, accumulates learnings across sessions, and improves future videos. Use after rendering a video or when reviewing video quality.

2026-03-26
audio-mixing-and-ducking
ソフトウェア開発者

Per-frame volume envelope computation with fade and ducking for Remotion videos. Use when mixing multiple audio layers, implementing voiceover ducking, or controlling volume dynamically.

2026-03-26
coordinate-mapping-for-video
ソフトウェア開発者

Map screen coordinates to video composition space with zoom/pan compensation. Use when building interactive video editors, placing overlays on phone mockups, or handling click-to-place interactions.

2026-03-26
gallery-animation-system
ソフトウェア開発者

Unified animation gallery with picker slots and star activation. Use when managing animation presets, building picker UIs for media types, or implementing single-source-of-truth asset registries.

2026-03-26
このリポジトリの収集済み skills 12 件中、上位 8 件を表示しています。
your-skill-name-here
ソフトウェア開発者

What this skill does with action verbs. Use when [scenario 1], [scenario 2], or when user mentions [keywords]. Max 1024 chars. This IS the triggering mechanism.

2026-02-17
playwright-e2e-skill
ソフトウェア品質保証アナリスト・テスター

Browser automation and E2E testing with Playwright MCP. Use when automating web pages, testing UI, debugging visual issues, or validating user flows.

2026-02-14
project-patterns-skill
ソフトウェア開発者

Reference for core project patterns and standards defined in CORE-PATTERNS.md. Use when: (1) implementing any new feature, (2) validating code before commit, (3) onboarding new team members, (4) uncertain about project conventions.

2026-02-08
session-start-protocol-skill
プロジェクト管理専門家

Initialize Claude Code session following Anthropic best practices for multi-session continuity. Use when: (1) starting any new Claude Code session, (2) resuming work after context compaction, (3) uncertain about current project state. Source: Anthropic Claude 4 Best Practices.

2026-02-08
troubleshooting-decision-tree-skill
コンピュータユーザーサポートスペシャリスト

Routes to appropriate troubleshooting patterns based on issue category. Use when: (1) encountering connection errors (ECONNREFUSED, timeout, auth failures), (2) debugging integration failures (MCP, API, database), (3) system behavior differs from expectations. Verified: 2025-12-14.

2026-02-08
basic-memory-semantic-patterns-skill
ソフトウェア開発者

Write Basic Memory notes with semantic observations and relations. Use when creating notes, querying past decisions, finding how we fixed bugs, or loading pattern context.

2026-01-20
skill-maintenance-skill
ソフトウェア開発者

Monthly skill library maintenance with audit scripts and gap detection. Use when auditing skills for 'Use when' patterns, checking activation rates, or maintaining skill quality.

2026-01-05
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