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GitHub 저장소

VRCQuestTools

VRCQuestTools에는 kurotu에서 수집한 skills 18개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
18
Stars
352
업데이트
2026-07-04
Forks
28
직업 범위
직업 카테고리 2개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

uloop-execute-dynamic-code
소프트웨어 개발자

Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for scene, prefab, SerializedObject, AssetDatabase refresh/.meta generation, menu, or PlayMode automation.

2026-07-04
uloop-clear-console
소프트웨어 개발자

Clear Unity Console entries. Use before compile, tests, or debugging when stale logs would hide the current result.

2026-06-26
uloop-compile
소프트웨어 개발자

Compile the Unity project and report errors/warnings. Use after C# edits or when a full Domain Reload compile is needed.

2026-06-26
uloop-control-play-mode
소프트웨어 개발자

Control Unity Editor Play Mode. Use to start, stop, or pause Play Mode for runtime behavior checks and frame inspection.

2026-06-26
uloop-find-game-objects
소프트웨어 개발자

Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy. Use for details, components, tags, layers, or name/path searches.

2026-06-26
uloop-focus-window
소프트웨어 개발자

Bring the Unity Editor window to front. Use when Unity must be visible for visual checks or user-facing interaction.

2026-06-26
uloop-get-hierarchy
소프트웨어 개발자

Get the Unity scene hierarchy as a structured tree. Use for parent-child structure, descendants, roots, or subtrees under objects the user currently selected.

2026-06-26
uloop-get-logs
소프트웨어 개발자

Read current Unity Console entries from a running Editor. Use during bug investigation after compile, tests, PlayMode, or dynamic code to inspect logs, warnings, errors, and stack traces.

2026-06-26
uloop-launch
소프트웨어 개발자

Use when Unity Editor is not running or needs a clean restart.

2026-06-26
uloop-record-input
소프트웨어 품질 보증 분석가·테스터

Record PlayMode keyboard and mouse input to JSON. Use to capture gameplay, bug repro, or E2E input sequences for replay.

2026-06-26
uloop-replay-input
소프트웨어 품질 보증 분석가·테스터

Replay recorded PlayMode keyboard and mouse input. Use for exact gameplay reproduction, E2E runs, or consistent demos from JSON recordings.

2026-06-26
uloop-run-tests
소프트웨어 품질 보증 분석가·테스터

Run Unity Test Runner and report detailed results. Use for EditMode/PlayMode tests, change verification, or failure diagnosis.

2026-06-26
uloop-screenshot
소프트웨어 개발자

Capture Unity Editor windows or Game View rendering as PNG. Use for visual checks, debugging, documentation, or annotated UI element coordinates.

2026-06-26
uloop-simulate-keyboard
소프트웨어 품질 보증 분석가·테스터

Simulate keyboard input in PlayMode through Unity Input System. Use for key presses, holds, releases, and game controls such as WASD or Space.

2026-06-26
uloop-simulate-mouse-input
소프트웨어 품질 보증 분석가·테스터

Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay clicks, mouse delta, or scroll; use simulate-mouse-ui for EventSystem UI elements.

2026-06-26
uloop-simulate-mouse-ui
소프트웨어 품질 보증 분석가·테스터

Simulate PlayMode EventSystem UI mouse actions using screen coordinates. Use for UI clicks, long-presses, or drags from annotated screenshots.

2026-06-26
unity-editor-driver-e2e
소프트웨어 품질 보증 분석가·테스터

Implement E2E tests for Unity Editor extensions (EditorWindow and custom Inspector) using the unity-editor-driver framework in this repository. Use this skill whenever you need to write, fix, or extend EditMode E2E tests that interact with editor UI controls — even if the request only mentions "test", "automate inspector", "UI test", "check window behavior", or similar phrases. The framework works non-invasively: no changes to the target window or inspector code are ever required.

2026-05-14
vrc-get
소프트웨어 개발자

Install, remove, and manage VRChat VPM packages using the vrc-get CLI. Use this skill whenever the user wants to install or add VPM packages (e.g. NDMF, lilToon, Modular Avatar, Avatar Optimizer, VRChat SDK), search for packages, manage VPM repositories, resolve Unity project dependencies, or run any vrc-get command. Trigger on mentions of package IDs like nadena.dev.ndmf, jp.lilxyzw.liltoon, com.vrchat.avatars, com.anatawa12.avatar-optimizer, VPMパッケージ, vrc-get, or requests to add/update/remove packages in a Unity VRChat project.

2026-03-15