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feigeCode
Perfil de criador do GitHub

feigeCode

Visão por repositório de 14 skills coletadas em 1 repositórios do GitHub.

skills coletadas
14
repositórios
1
atualizado
9 de ago. de 2026
mapa de repositórios

Onde as skills estão

Principais repositórios por número de skills coletadas, com sua participação neste catálogo do criador e sua distribuição ocupacional.

explorador de repositórios

Repositórios e skills representativas

gpui-performance
Desenvolvedores de software

Performance optimization techniques for GPUI including rendering optimization, layout performance, memory management, and profiling strategies. Use when user needs to optimize GPUI application performance or debug performance issues.

9 de ago. de 2026
navop-release-notes
Desenvolvedores de software

Use when working in the Navop repository on version tags or GitHub Releases, especially when release notes must be generated, reviewed, published, or verified in Chinese and English.

14 de jul. de 2026
gpui-action
Desenvolvedores de software

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

12 de jul. de 2026
gpui-async
Desenvolvedores de software

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.

12 de jul. de 2026
gpui-context
Desenvolvedores de software

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.

12 de jul. de 2026
gpui-element
Desenvolvedores de software

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved…

12 de jul. de 2026
gpui-entity
Desenvolvedores de software

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access…

12 de jul. de 2026
gpui-event
Desenvolvedores de software

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.

12 de jul. de 2026
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