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feigeCode
GitHub creator profile

feigeCode

Repository-level view of 15 collected skills across 1 GitHub repositories, including approximate occupation coverage.

skills collected
15
repositories
1
occupation fields
1
updated
2026-01-21
occupation focus
Major fields detected across this creator.
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Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

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Repositories and representative skills

#001
onetcli
15 skills37241updated 2026-01-21
100% of creator
gpui-action
non classé

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

2026-01-21
gpui-async
Développeurs de logiciels

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.

2026-01-21
gpui-context
non classé

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.

2026-01-21
gpui-element
Développeurs de logiciels

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.

2026-01-21
gpui-entity
Développeurs de logiciels

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

2026-01-21
gpui-event
non classé

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.

2026-01-21
gpui-focus-handle
non classé

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.

2026-01-21
gpui-global
non classé

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

2026-01-21
Showing top 8 of 15 collected skills in this repository.
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