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immersive-web-sdk

immersive-web-sdk 收录了来自 facebook 的 22 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
22
Stars
357
更新
2026-06-04
Forks
72
职业覆盖
3 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

iwsdk-planner
软件开发工程师

IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.

2026-06-04
iwsdk-dev
软件开发工程师

MUST read this skill BEFORE developing VR/MR/browser-first 3D applications using IWSDK (Immersive Web SDK). Covers project scaffolding, headless browser setup, CLI tools, reference system, ECS debugging, XR emulation, verification workflows, deployment, and known issues.

2026-05-21
test-audio
软件质量保证分析师与测试员

Test audio system (AudioSource loading, playback state, stop, spatial audio) against the audio example using the iwsdk CLI.

2026-05-15
test-ecs-core
软件质量保证分析师与测试员

Test ECS core functionality (system registration, components, Transform sync, pause/step/resume, system toggle, entity discovery, snapshots) against the poke example using the iwsdk CLI.

2026-05-15
test-environment
软件质量保证分析师与测试员

Test environment system (DomeGradient, IBLGradient, default lighting, component schemas) against the poke example using the iwsdk CLI.

2026-05-15
test-grab
软件质量保证分析师与测试员

Test grab system (distance grab, one-hand grab, two-hand grab) against the grab example using the iwsdk CLI.

2026-05-15
test-interactions
软件质量保证分析师与测试员

Test XR interactions (ray, poke/touch, dual-mode, audio, UI panel) against the poke example using the iwsdk CLI.

2026-05-15
test-level
软件质量保证分析师与测试员

Test level system (LevelRoot, LevelTag, default lighting, scene hierarchy) against the poke example using the iwsdk CLI.

2026-05-15
test-locomotion
软件质量保证分析师与测试员

Test locomotion system (slide, snap turn, teleport, jump) against the locomotion example using the iwsdk CLI.

2026-05-15
test-physics
软件质量保证分析师与测试员

Test Havok physics system (gravity, rigid bodies, static vs dynamic) against the physics example using the iwsdk CLI.

2026-05-15
test-ui
软件质量保证分析师与测试员

Test UI system (PanelUI, ScreenSpace) against the poke example using the iwsdk CLI.

2026-05-15
iwsdk-depth-occlusion
软件开发工程师

Guide for implementing depth sensing and occlusion in IWSDK projects. Use when adding depth-based occlusion to hide virtual objects behind real-world surfaces, configuring DepthSensingSystem, choosing occlusion modes, or troubleshooting objects that disappear or fail to occlude.

2026-05-13
iwsdk-planner
软件开发工程师

IWSDK project planning and best practices guide. Use when planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or reactive programming in this codebase.

2026-05-08
iwsdk-debug
软件开发工程师

Debug continuous behavior in WebXR scenes — physics, animations, collisions, game loops, or any real-time interaction that happens too fast for an agent to observe. Uses ECS pause/step/snapshot/diff to freeze time and inspect state frame by frame.

2026-04-29
iwsdk-ui
网页开发工程师

Develop and iterate on IWSDK PanelUI components. Use when the user wants to create, modify, debug, or improve UI panels in their IWSDK application. Covers UIKITML editing, full-screen preview with ScreenSpace, and visual verification.

2026-04-29
test-all
软件质量保证分析师与测试员

Parallel test orchestrator. Runs all 9 test suites concurrently via Task sub-agents and the iwsdk CLI. Handles build, example setup, dev servers, agent launch, polling, retries, and result aggregation.

2026-04-09
iwsdk-grab
软件开发工程师

Grab an object in the WebXR scene using emulated controllers. Use when the user wants to pick up, move, or test grabbing an object. Supports OneHandGrabbable and TwoHandsGrabbable components which use proximity-based grip (squeeze button), not trigger.

2026-04-09
iwsdk-ray
软件开发工程师

Ray-based interactions in the WebXR scene — click objects, press UI buttons, or distance-grab with DistanceGrabbable. Use when the user wants to point at and interact with something at a distance, click a UI button, or test ray-based selection.

2026-04-09
iwsdk-physics
软件开发工程师

Guide for implementing physics in IWSDK projects. Use when adding physics simulation, configuring rigid bodies, collision shapes, applying forces, creating grabbable physics objects, or troubleshooting physics behavior.

2026-03-10
click-target
软件质量保证分析师与测试员

Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.

2026-03-06
iwsdk-ui-panel
软件开发工程师

Develop and iterate on IWSDK UI panels efficiently. Use when working on PanelUI components, debugging UI layout, or improving UI design in IWSDK applications.

2026-03-06
xr-mode-test
软件质量保证分析师与测试员

Test XR session lifecycle and mode transitions. Use when verifying XR enter/exit behavior, testing mode-dependent features, or debugging session state issues.

2026-03-06