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facebook/immersive-web-sdk

SkillsMP 已收集 facebook/immersive-web-sdk 中的 23 个 Skill。打开任一 Skill 可查看来源和详情。

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这个仓库中的 skills

已展示 23 / 23 个已收集 Skill。

职业分类
软件开发工程师
描述

IWSDK experience pipeline and planning guide. Use when building a new IWSDK app/game end-to-end, planning new IWSDK features, designing systems/components, reviewing IWSDK code architecture, or when the user asks about IWSDK patterns, ECS design, signals, or…

原文语言:英语

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职业分类
未分类
描述

MUST read this skill BEFORE developing VR/MR/desktop 3D applications using IWSDK (Immersive Web SDK). Covers project scaffolding, headless browser setup, CLI tools, reference system, ECS debugging, XR emulation, verification workflows, deployment, and known…

原文语言:英语

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职业分类
未分类
描述

Create, place, preview, debug, and connect manifest-backed IWSDK UIKitML assets. Use for spatial panels, browser HUDs, UIKitML layout, fonts, editor previews, or runtime element behavior.

原文语言:英语

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职业分类
未分类
描述

Create, place, preview, debug, and connect manifest-backed IWSDK UIKitML assets. Use for spatial panels, browser HUDs, UIKitML layout, fonts, editor previews, or runtime element behavior.

原文语言:英语

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职业分类
未分类
描述

Test Havok physics system (gravity, rigid bodies, static vs dynamic) against the physics example using the iwsdk CLI.

原文语言:英语

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职业分类
未分类
描述

Guide for implementing physics in IWSDK projects. Use when adding physics simulation, configuring rigid bodies, collision shapes, applying forces, creating grabbable physics objects, or troubleshooting physics behavior.

原文语言:英语

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职业分类
软件开发工程师
描述

Compose editable static IWSDK scenes from text, images, or hybrid references using a shared application asset manifest, v1 scene JSON, modular scene files, and the managed editor's validation and rendering tools. Use for 3D environments, props, architecture,…

原文语言:英语

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职业分类
软件开发工程师
描述

Debug continuous behavior in WebXR scenes — physics, animations, collisions, game loops, or any real-time interaction that happens too fast for an agent to observe. Uses ECS pause/step/snapshot/diff to freeze time and inspect state frame by frame.

原文语言:英语

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职业分类
软件开发工程师
描述

Guide for implementing depth sensing and occlusion in IWSDK projects. Use when adding depth-based occlusion to hide virtual objects behind real-world surfaces, configuring DepthSensingSystem, choosing occlusion modes, or troubleshooting objects that disappear…

原文语言:英语

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职业分类
软件开发工程师
描述

Grab an object in the WebXR scene using emulated controllers. Use when the user wants to pick up, move, or test grabbing an object. Supports OneHandGrabbable and TwoHandsGrabbable components which use proximity-based grip (squeeze button), not trigger.

原文语言:英语

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职业分类
软件开发工程师
描述

Ray-based interactions in the WebXR scene — click objects, press UI buttons, or distance-grab with DistanceGrabbable. Use when the user wants to point at and interact with something at a distance, click a UI button, or test ray-based selection.

原文语言:英语

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职业分类
软件开发工程师
描述

Migrate an existing IWSDK 0.4.x application to IWSDK 0.5.0. Use when upgrading across the 0.5 boundary, replacing Meta Spatial Editor or GLXF, removing retired Vite plugins, moving UIKitML to runtime-loaded assets, adopting native scene JSON, or resolving 0.5…

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test environment system (authored DomeGradient and IBLGradient, component schemas) against the poke example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test level system (LevelRoot, LevelTag, authored environment, scene hierarchy) against the poke example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test ECS core functionality (system registration, components, Transform sync, pause/step/resume, system toggle, entity discovery, snapshots) against the poke example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test XR interactions (ray, poke/touch, dual-mode, audio, UI panel) against the poke example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test UIKitML asset and ScreenSpace UI behavior against the poke example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Find and click a target object in XR. Use when testing UI interactions, clicking buttons, or verifying interactable elements work correctly.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test audio system (AudioSource loading, playback state, stop, spatial audio) against the audio example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test grab system (distance grab, one-hand grab, two-hand grab) against the grab example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test locomotion system (slide, snap turn, teleport, jump) against the locomotion example using the iwsdk CLI.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Parallel test orchestrator. Runs all 9 test suites concurrently via Task sub-agents and the iwsdk CLI. Handles build, example setup, dev servers, agent launch, polling, retries, and result aggregation.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Test XR session lifecycle and mode transitions. Use when verifying XR enter/exit behavior, testing mode-dependent features, or debugging session state issues.

原文语言:英语

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已展示 23 / 23 个已收集 Skill。