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jasonjgardner
ملف منشئ GitHub

jasonjgardner

عرض على مستوى المستودعات لـ 13 skills مجمعة عبر 2 مستودعات GitHub.

skills مجمعة
13
مستودعات
2
محدث
2026-05-22
مستكشف المستودعات

المستودعات و skills الممثلة

blockbench-animation
فنانو المؤثرات الخاصة والمحركون

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.

2026-05-22
blockbench-hytale
فنانو المؤثرات الخاصة والمحركون

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be installed.

2026-05-22
blockbench-mcp-overview
فنانو المؤثرات الخاصة والمحركون

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera) and their MCP interfaces.

2026-05-22
blockbench-modeling
فنانو المؤثرات الخاصة والمحركون

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

2026-05-22
blockbench-pbr-materials
فنانو المؤثرات الخاصة والمحركون

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

2026-05-22
blockbench-texturing
فنانو المؤثرات الخاصة والمحركون

Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing, procedural painting, and UV manipulation.

2026-05-22
blockbench-mcp-overview
مطوّرو البرمجيات

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera) and their MCP interfaces.

2026-05-22
blockbench-modeling
مطوّرو البرمجيات

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

2026-05-22
عرض أهم 8 من أصل 9 skills مجمعة في هذا المستودع.
blockbench-plugins
مطوّرو البرمجيات

Blockbench plugin/extension development for the 3D modeling tool. Use when creating, modifying, or debugging JavaScript plugins for Blockbench including actions, dialogs, panels, menus, toolbars, model manipulation, animation APIs, and custom formats/codecs. Triggers on Blockbench plugin, Blockbench extension, Blockbench API, BBPlugin, model editor plugin, or 3D modeling tool extension.

2026-05-22
vue-best-practices
مطوّرو البرمجيات

Vue 3 and Vue.js best practices for TypeScript, vue-tsc, and Volar. This skill should be used when writing, reviewing, or refactoring Vue components to ensure correct typing patterns. Triggers on tasks involving Vue components, props extraction, wrapper components, template type checking, or Volar configuration.

2026-05-22
zod
مطوّرو البرمجيات

Zod schema validation best practices for type safety, parsing, and error handling. This skill should be used when defining z.object schemas, using z.string validations, safeParse, or z.infer. This skill does NOT cover React Hook Form integration patterns (use react-hook-form skill) or OpenAPI client generation (use orval skill).

2026-05-22
blockbench-plugins
مطوّرو البرمجيات

Blockbench plugin/extension development for the 3D modeling tool. Use when creating, modifying, or debugging JavaScript plugins for Blockbench including actions, dialogs, panels, menus, toolbars, model manipulation, animation APIs, and custom formats/codecs. Triggers on Blockbench plugin, Blockbench extension, Blockbench API, BBPlugin, model editor plugin, or 3D modeling tool extension.

2026-01-30
عرض 2 من أصل 2 مستودعات
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