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jasonjgardner
Perfil de creador de GitHub

jasonjgardner

Vista por repositorio de 13 skills recopiladas en 2 repositorios de GitHub.

skills recopiladas
13
repositorios
2
actualizado
22 may 2026
explorador de repositorios

Repositorios y skills representativas

blockbench-animation
Artistas de efectos especiales y animadores

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and…

22 may 2026
blockbench-hytale
Artistas de efectos especiales y animadores

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be…

22 may 2026
blockbench-mcp-overview
Artistas de efectos especiales y animadores

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera)…

22 may 2026
blockbench-modeling
Artistas de efectos especiales y animadores

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and…

22 may 2026
blockbench-pbr-materials
Artistas de efectos especiales y animadores

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel…

22 may 2026
blockbench-texturing
Artistas de efectos especiales y animadores

Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing,…

22 may 2026
blockbench-mcp-overview
Desarrolladores de software

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera)…

22 may 2026
blockbench-modeling
Desarrolladores de software

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and…

22 may 2026
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