Audit a diff (a release tag range or a PR branch) for anything malicious or a serious security regression before shipping/merging. Use when asked to "check this release", "make sure nothing malicious slipped in", "security review this PR", or vet…
Internationalization for the RomM frontend (both v1 and v2). Use whenever adding, renaming, or removing any user-visible string / translation key under frontend/src/locales/. Covers the en_US-is-source rule, the requirement to add every new key to ALL locale…
Working on the RomM Python backend (backend/) — a FastAPI app with SQLAlchemy 2.0, Alembic, RQ/Redis, and Socket.IO. Use when adding or changing API endpoints, handlers, ORM models, response schemas, metadata-provider adapters, background tasks, database…
Building or modifying components in the RomM v2 frontend (frontend/src/v2/). Use when creating/editing v2 primitives (R* components in src/v2/lib/), shared composites, or feature composites — covers the three-tier model, file/folder conventions, SFC…
Cross-cutting feature patterns for the RomM v2 frontend — error/snackbar handling, loading & skeleton states, real-time Socket.IO updates, UI state persistence (URL vs localStorage vs ephemeral), pagination/infinite scroll, forms & validation, permissions…
Theming, design tokens, colors, and visual language in the RomM v2 frontend. Use when styling v2 components, picking colors, adding/using CSS variables, working with light/dark themes, or whenever you'd reach for a hex/rgba literal. Covers the token pipeline…
The before-handoff / before-PR verification gate for RomM, covering both stacks. Use right before committing, opening a PR, or telling the user a change is done — to run the right static checks, tests, and (for UI) manual browser/theme/input/Storybook checks…
Universal input (mouse, touch, keyboard, gamepad) and responsive/universal-viewport layout in the RomM v2 frontend. Use when adding interactive v2 components, focus management, spatial navigation, gamepad/keyboard handling, modality-gated focus rings,…