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rommapp
GitHub-Creator-Profil

rommapp

Repository-Ansicht von 15 gesammelten Skills in 2 GitHub-Repositories.

gesammelte Skills
15
Repositories
2
aktualisiert
4. Aug. 2026
Repository-Explorer

Repositories und repräsentative Skills

security-audit
Informationssicherheitsanalysten

Audit a diff (a release tag range or a PR branch) for anything malicious or a serious security regression before shipping/merging. Use when asked to "check this release", "make sure nothing malicious slipped in", "security review this PR", or vet…

22. Juli 2026
frontend-i18n
Softwareentwickler

Internationalization for the RomM frontend (both v1 and v2). Use whenever adding, renaming, or removing any user-visible string / translation key under frontend/src/locales/. Covers the en_US-is-source rule, the requirement to add every new key to ALL locale…

19. Juli 2026
backend-development
Softwareentwickler

Working on the RomM Python backend (backend/) — a FastAPI app with SQLAlchemy 2.0, Alembic, RQ/Redis, and Socket.IO. Use when adding or changing API endpoints, handlers, ORM models, response schemas, metadata-provider adapters, background tasks, database…

23. Juni 2026
frontend-v2-components
Webentwickler

Building or modifying components in the RomM v2 frontend (frontend/src/v2/). Use when creating/editing v2 primitives (R* components in src/v2/lib/), shared composites, or feature composites — covers the three-tier model, file/folder conventions, SFC…

23. Juni 2026
frontend-v2-patterns
Softwareentwickler

Cross-cutting feature patterns for the RomM v2 frontend — error/snackbar handling, loading & skeleton states, real-time Socket.IO updates, UI state persistence (URL vs localStorage vs ephemeral), pagination/infinite scroll, forms & validation, permissions…

23. Juni 2026
frontend-v2-theming
Web- und digitale Schnittstellendesigner

Theming, design tokens, colors, and visual language in the RomM v2 frontend. Use when styling v2 components, picking colors, adding/using CSS variables, working with light/dark themes, or whenever you'd reach for a hex/rgba literal. Covers the token pipeline…

23. Juni 2026
pre-pr-verification
Softwarequalitätssicherungsanalysten und -tester

The before-handoff / before-PR verification gate for RomM, covering both stacks. Use right before committing, opening a PR, or telling the user a change is done — to run the right static checks, tests, and (for UI) manual browser/theme/input/Storybook checks…

23. Juni 2026
frontend-v2-input
Web- und digitale Schnittstellendesigner

Universal input (mouse, touch, keyboard, gamepad) and responsive/universal-viewport layout in the RomM v2 frontend. Use when adding interactive v2 components, focus management, spatial navigation, gamepad/keyboard handling, modality-gated focus rings,…

23. Juni 2026
pre-release-validation
Softwarequalitätssicherungsanalysten und -tester

Run local CI/CD checks before pushing code. Use before commits, releases, or when validating code quality. Catches issues before they reach remote.

4. Aug. 2026
ra-compliance
nicht klassifiziert

Verify RetroAchievements hardcore compliance and RA Connect wire shapes. Use before any release touching RA, AND whenever editing RAApi, RAModels, RetroAchievementsRepository or any dorequest endpoint. Checks save state blocking, cheat blocking, rewind…

4. Aug. 2026
platform-support
Softwareentwickler

Verify emulator, ROM, and file type support against official documentation. Use when adding new platforms, emulators, or cores to ensure completeness and correctness.

30. Juli 2026
code-quality
Softwareentwickler

Code quality standards and patterns for Argosy. Use BEFORE writing or modifying code to ensure consistency with project patterns.

30. Juli 2026
design-tokens
Softwareentwickler

Argosy design tokens system. Use BEFORE adding colors, dimensions, typography, motion specs, or component defaults to ensure they go in tokens.json (the single source of truth), not as hardcoded literals in Composables.

30. Juli 2026
dual-screen
Softwareentwickler

Dual-screen development reference. Load this before implementing any dual-screen feature.

30. Juli 2026
menu-patterns
Softwareentwickler

Menu system patterns for building settings screens, modals, and preference items. Use BEFORE building any menu UI to ensure consistency with input handling, visibility, and footer hints.

30. Juli 2026
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