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rommapp
GitHub 创作者资料

rommapp

按仓库查看 2 个 GitHub 仓库中的 15 个已收集 skills。

已收集 skills
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2
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2026年8月4日
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仓库与代表性 skills

security-audit
信息安全分析师

Audit a diff (a release tag range or a PR branch) for anything malicious or a serious security regression before shipping/merging. Use when asked to "check this release", "make sure nothing malicious slipped in", "security review this PR", or vet…

2026年7月22日
frontend-i18n
软件开发工程师

Internationalization for the RomM frontend (both v1 and v2). Use whenever adding, renaming, or removing any user-visible string / translation key under frontend/src/locales/. Covers the en_US-is-source rule, the requirement to add every new key to ALL locale…

2026年7月19日
backend-development
软件开发工程师

Working on the RomM Python backend (backend/) — a FastAPI app with SQLAlchemy 2.0, Alembic, RQ/Redis, and Socket.IO. Use when adding or changing API endpoints, handlers, ORM models, response schemas, metadata-provider adapters, background tasks, database…

2026年6月23日
frontend-v2-components
网页开发工程师

Building or modifying components in the RomM v2 frontend (frontend/src/v2/). Use when creating/editing v2 primitives (R* components in src/v2/lib/), shared composites, or feature composites — covers the three-tier model, file/folder conventions, SFC…

2026年6月23日
frontend-v2-patterns
软件开发工程师

Cross-cutting feature patterns for the RomM v2 frontend — error/snackbar handling, loading & skeleton states, real-time Socket.IO updates, UI state persistence (URL vs localStorage vs ephemeral), pagination/infinite scroll, forms & validation, permissions…

2026年6月23日
frontend-v2-theming
网页与数字界面设计师

Theming, design tokens, colors, and visual language in the RomM v2 frontend. Use when styling v2 components, picking colors, adding/using CSS variables, working with light/dark themes, or whenever you'd reach for a hex/rgba literal. Covers the token pipeline…

2026年6月23日
pre-pr-verification
软件质量保证分析师与测试员

The before-handoff / before-PR verification gate for RomM, covering both stacks. Use right before committing, opening a PR, or telling the user a change is done — to run the right static checks, tests, and (for UI) manual browser/theme/input/Storybook checks…

2026年6月23日
frontend-v2-input
网页与数字界面设计师

Universal input (mouse, touch, keyboard, gamepad) and responsive/universal-viewport layout in the RomM v2 frontend. Use when adding interactive v2 components, focus management, spatial navigation, gamepad/keyboard handling, modality-gated focus rings,…

2026年6月23日
pre-release-validation
软件质量保证分析师与测试员

Run local CI/CD checks before pushing code. Use before commits, releases, or when validating code quality. Catches issues before they reach remote.

2026年8月4日
ra-compliance
未分类

Verify RetroAchievements hardcore compliance and RA Connect wire shapes. Use before any release touching RA, AND whenever editing RAApi, RAModels, RetroAchievementsRepository or any dorequest endpoint. Checks save state blocking, cheat blocking, rewind…

2026年8月4日
platform-support
软件开发工程师

Verify emulator, ROM, and file type support against official documentation. Use when adding new platforms, emulators, or cores to ensure completeness and correctness.

2026年7月30日
code-quality
软件开发工程师

Code quality standards and patterns for Argosy. Use BEFORE writing or modifying code to ensure consistency with project patterns.

2026年7月30日
design-tokens
软件开发工程师

Argosy design tokens system. Use BEFORE adding colors, dimensions, typography, motion specs, or component defaults to ensure they go in tokens.json (the single source of truth), not as hardcoded literals in Composables.

2026年7月30日
dual-screen
软件开发工程师

Dual-screen development reference. Load this before implementing any dual-screen feature.

2026年7月30日
menu-patterns
软件开发工程师

Menu system patterns for building settings screens, modals, and preference items. Use BEFORE building any menu UI to ensure consistency with input handling, visibility, and footer hints.

2026年7月30日
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