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rommapp
Profil créateur GitHub

rommapp

Vue par dépôt de 33 skills collectés dans 4 dépôts GitHub.

skills collectés
33
dépôts
4
mis à jour
9 oct. 2026
explorateur de dépôts

Dépôts et skills représentatifs

review-polish
non classé

The before-review and before-handoff pass for RomM, covering both stacks. First shapes the code the checks can't see: comment and docstring discipline (the single most-corrected thing in this repo), duplicated constants/types/getters, imprecise names, loose…

6 oct. 2026
frontend-v2-patterns
non classé

Cross-cutting feature patterns for the RomM v2 frontend: error/snackbar handling, loading & skeleton states, real-time Socket.IO updates, UI state persistence (URL vs localStorage vs ephemeral), pagination/infinite scroll, forms & validation, permissions…

4 oct. 2026
frontend-v2-components
non classé

Building or modifying components in the RomM v2 frontend (frontend/src/v2/). Use when creating/editing v2 primitives (R* components in src/v2/lib/), shared composites, or feature composites. Covers the three-tier model, file/folder conventions, SFC structure,…

3 oct. 2026
frontend-v2-input
non classé

Universal input (mouse, touch, keyboard, gamepad) and responsive/universal-viewport layout in the RomM v2 frontend. Use when adding interactive v2 components, focus management, spatial navigation, gamepad/keyboard handling, modality-gated focus rings,…

3 oct. 2026
backend-development
non classé

Working on the RomM Python backend (backend/), a FastAPI app with SQLAlchemy 2.1, Alembic, RQ/Redis, and Socket.IO. Use when adding or changing API endpoints, handlers, ORM models, response schemas, metadata-provider adapters, background tasks, database…

1 oct. 2026
frontend-i18n
non classé

Internationalization for the RomM frontend (both v1 and v2). Use whenever adding, renaming, or removing any user-visible string / translation key under frontend/src/locales/. Covers the en_US-is-source rule, the requirement to add every new key to ALL locale…

28 sept. 2026
frontend-v2-theming
non classé

Theming, design tokens, colors, and visual language in the RomM v2 frontend. Use when styling v2 components, picking colors, adding/using CSS variables, working with light/dark themes, or whenever you'd reach for a hex/rgba literal. Covers the token pipeline…

28 sept. 2026
security-audit
non classé

Audit a diff (a release tag range or a PR branch) for anything malicious or a serious security regression before shipping/merging. Use when asked to "check this release", "make sure nothing malicious slipped in", "security review this PR", or vet…

28 sept. 2026
Affichage de 8 skills collectés sur 14.
dual-screen
non classé

Dual-screen development reference. Load this before implementing any dual-screen feature.

9 oct. 2026
investigate
non classé

Turn a rough goal into a fully-scoped, edge-case-complete plan safe to hand off for execution. Use when the user says /investigate "<goal>" or wants to scope wide-spanning work before building. Interview-first; routes through Argosy's coupling map so no…

7 oct. 2026
menu-patterns
non classé

Menu system patterns for building settings screens, modals, and preference items. Use BEFORE building any menu UI to ensure consistency with input handling, visibility, and footer hints.

6 oct. 2026
ra-compliance
non classé

Verify RetroAchievements hardcore compliance and RA Connect wire shapes. Use before any release touching RA, AND whenever editing RAApi, RAModels, RetroAchievementsRepository or any dorequest endpoint. Checks save state blocking, cheat blocking, rewind…

6 oct. 2026
code-quality
non classé

Code quality standards and patterns for Argosy. Use BEFORE writing or modifying code to ensure consistency with project patterns.

19 sept. 2026
debug-device
non classé

Drive the connected debug build on a real device - install, fetch logs, send gamepad/keyboard input, grab screenshots. Use whenever testing a change on-device, reproducing a bug, or verifying UI behavior so the adb workflow is one approved command instead of…

18 sept. 2026
design-tokens
non classé

Argosy design tokens system. Use BEFORE adding colors, dimensions, typography, motion specs, or component defaults to ensure they go in tokens.json (the single source of truth), not as hardcoded literals in Composables.

18 sept. 2026
platform-support
non classé

Verify emulator, ROM, and file type support against official documentation. Use when adding new platforms, emulators, or cores to ensure completeness and correctness.

18 sept. 2026
Affichage de 8 skills collectés sur 14.
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