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rommapp
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rommapp

Vista por repositorio de 33 skills recopiladas en 4 repositorios de GitHub.

skills recopiladas
33
repositorios
4
actualizado
9 oct 2026
explorador de repositorios

Repositorios y skills representativas

review-polish
sin clasificar

The before-review and before-handoff pass for RomM, covering both stacks. First shapes the code the checks can't see: comment and docstring discipline (the single most-corrected thing in this repo), duplicated constants/types/getters, imprecise names, loose…

6 oct 2026
frontend-v2-patterns
sin clasificar

Cross-cutting feature patterns for the RomM v2 frontend: error/snackbar handling, loading & skeleton states, real-time Socket.IO updates, UI state persistence (URL vs localStorage vs ephemeral), pagination/infinite scroll, forms & validation, permissions…

4 oct 2026
frontend-v2-components
sin clasificar

Building or modifying components in the RomM v2 frontend (frontend/src/v2/). Use when creating/editing v2 primitives (R* components in src/v2/lib/), shared composites, or feature composites. Covers the three-tier model, file/folder conventions, SFC structure,…

3 oct 2026
frontend-v2-input
sin clasificar

Universal input (mouse, touch, keyboard, gamepad) and responsive/universal-viewport layout in the RomM v2 frontend. Use when adding interactive v2 components, focus management, spatial navigation, gamepad/keyboard handling, modality-gated focus rings,…

3 oct 2026
backend-development
sin clasificar

Working on the RomM Python backend (backend/), a FastAPI app with SQLAlchemy 2.1, Alembic, RQ/Redis, and Socket.IO. Use when adding or changing API endpoints, handlers, ORM models, response schemas, metadata-provider adapters, background tasks, database…

1 oct 2026
frontend-i18n
sin clasificar

Internationalization for the RomM frontend (both v1 and v2). Use whenever adding, renaming, or removing any user-visible string / translation key under frontend/src/locales/. Covers the en_US-is-source rule, the requirement to add every new key to ALL locale…

28 sept 2026
frontend-v2-theming
sin clasificar

Theming, design tokens, colors, and visual language in the RomM v2 frontend. Use when styling v2 components, picking colors, adding/using CSS variables, working with light/dark themes, or whenever you'd reach for a hex/rgba literal. Covers the token pipeline…

28 sept 2026
security-audit
sin clasificar

Audit a diff (a release tag range or a PR branch) for anything malicious or a serious security regression before shipping/merging. Use when asked to "check this release", "make sure nothing malicious slipped in", "security review this PR", or vet…

28 sept 2026
Mostrando 8 de 14 skills recopiladas.
dual-screen
sin clasificar

Dual-screen development reference. Load this before implementing any dual-screen feature.

9 oct 2026
investigate
sin clasificar

Turn a rough goal into a fully-scoped, edge-case-complete plan safe to hand off for execution. Use when the user says /investigate "<goal>" or wants to scope wide-spanning work before building. Interview-first; routes through Argosy's coupling map so no…

7 oct 2026
menu-patterns
sin clasificar

Menu system patterns for building settings screens, modals, and preference items. Use BEFORE building any menu UI to ensure consistency with input handling, visibility, and footer hints.

6 oct 2026
ra-compliance
sin clasificar

Verify RetroAchievements hardcore compliance and RA Connect wire shapes. Use before any release touching RA, AND whenever editing RAApi, RAModels, RetroAchievementsRepository or any dorequest endpoint. Checks save state blocking, cheat blocking, rewind…

6 oct 2026
code-quality
sin clasificar

Code quality standards and patterns for Argosy. Use BEFORE writing or modifying code to ensure consistency with project patterns.

19 sept 2026
debug-device
sin clasificar

Drive the connected debug build on a real device - install, fetch logs, send gamepad/keyboard input, grab screenshots. Use whenever testing a change on-device, reproducing a bug, or verifying UI behavior so the adb workflow is one approved command instead of…

18 sept 2026
design-tokens
sin clasificar

Argosy design tokens system. Use BEFORE adding colors, dimensions, typography, motion specs, or component defaults to ensure they go in tokens.json (the single source of truth), not as hardcoded literals in Composables.

18 sept 2026
platform-support
sin clasificar

Verify emulator, ROM, and file type support against official documentation. Use when adding new platforms, emulators, or cores to ensure completeness and correctness.

18 sept 2026
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