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threejs-shaders

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials. In HULLBREAKER this applies only to `src/render/`, `src/ui/`, and `src/main.js` (three.js 0.170.0 via the CDN import map, no build step, GLSL in template literals), and every shader is bound by the guardrails section below.

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Source facts

Repository
aetherwing-io/hullbreaker
Last source activity
August 1, 2026 at 15:58
Detected SKILL.md language
English
Stars
4
Forks
2

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