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hyperb1iss
GitHub creator profile

hyperb1iss

Repository-level view of 38 collected skills across 9 GitHub repositories.

skills collected
38
repositories
9
updated
Aug 26, 2026
Showing the top 8 repositories here; full repository list continues below.
repository explorer

Repositories and representative skills

deslop
unclassified

Use this skill before any prose leaves the terminal for a human reader, and whenever text needs AI tells removed. Covers docs, READMEs, release notes, blog posts, Slack messages, PR bodies, commit bodies, and specs. Activates on mentions of deslop, unslop,…

Aug 26, 2026
brainstorm
unclassified

Use this skill before any creative work - new features, architecture decisions, project inception, or design exploration. Activates on mentions of brainstorm, ideate, design session, explore options, what should we build, how should we approach, let's think…

Aug 26, 2026
cross-model-review
unclassified

Use this skill for cross-model code reviews where a different AI model reviews code written by the current model, and for cross-model fact-checks, diagnosis checks, and design consults. Covers both directions - Claude calling Codex, and Codex calling Claude.…

Aug 26, 2026
hyper-pr-review
unclassified

Use this skill when conducting a code review as the reviewer, from a quick pre-merge pass on a diff to a full thermonuclear quality audit of a pull request. Covers scope establishment, false-positive control via falsifier gates, review lenses, structural…

Aug 26, 2026
implement
unclassified

Use this skill when writing code, building features, fixing bugs, refactoring, or any multi-step implementation work. Activates on mentions of implement, build this, code this, start coding, fix this bug, refactor, make changes, develop this feature,…

Aug 26, 2026
plan
unclassified

Use this skill when decomposing complex work into structured tasks before implementation. Activates on mentions of write a plan, create a plan, break this down, task decomposition, implementation plan, what are the steps, plan the work, spec this out, or…

Aug 26, 2026
research
unclassified

Use this skill when gathering knowledge at scale before making decisions - technology evaluation, SOTA analysis, codebase archaeology, competitive analysis, or any investigation requiring multiple sources. Activates on mentions of research, investigate,…

Aug 26, 2026
super-good-pr
unclassified

Use this skill when writing, polishing, or maintaining a pull request description, including drafting a PR body, opening a PR, rewriting a weak one, updating or refreshing a description after new commits or a rebase, keeping a PR body accurate, or when asked…

Aug 26, 2026
Showing 8 of 18 collected skills.
native-effect-authoring
unclassified

This skill should be used when writing Rust-native effects for Hypercolor's native rendering path. Triggers on "native effect", "builtin effect", "Rust effect", "EffectRenderer", "FrameInput", "tick function", "audio reactive Rust", "canvas fill", "effect…

Aug 23, 2026
daemon-development
unclassified

This skill should be used when working on the Hypercolor daemon, REST API, WebSocket protocol, or render pipeline. Triggers on "daemon route", "API endpoint", "WebSocket channel", "event bus", "render pipeline", "device lifecycle", "AppState", "adaptive FPS",…

Aug 20, 2026
hal-driver-development
unclassified

This skill should be used when writing, porting, or debugging device drivers in hypercolor-hal. Triggers on "add a driver", "port a driver", "implement protocol", "device not working", "wire format", "encode frame", "USB HID packet", "zerocopy struct",…

Aug 20, 2026
hypercolor-control
unclassified

Use this skill when an agent needs to inspect or control a running Hypercolor daemon, browse or activate effects, patch live controls, adjust brightness, manage scenes and snapshots, or install built HTML effects from an authoring workspace. Triggers on…

Aug 20, 2026
leptos-ui-development
unclassified

This skill should be used when working on the Hypercolor web UI in crates/hypercolor-ui/. Triggers on "UI component", "Leptos signal", "WASM build", "Trunk build", "WebSocket frame", "canvas preview", "effect card", "control panel", "device page",…

Aug 19, 2026
rgb-effect-design
unclassified

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to…

Aug 16, 2026
protocol-research
software-developers

This skill should be used when researching device protocols before implementing drivers. Triggers on "reverse engineer protocol", "research device", "find protocol docs", "USB capture", "Wireshark USB", "how does this device work", "capture USB traffic",…

May 26, 2026
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