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hyperb1iss
GitHub 제작자 프로필

hyperb1iss

9개 GitHub 저장소에서 수집된 38개 skills를 저장소 단위로 보여줍니다.

수집된 skills
38
저장소
9
업데이트
2026년 8월 26일
여기에는 상위 8개 저장소가 표시되며, 전체 저장소 목록은 아래에서 이어집니다.
저장소 탐색

저장소와 대표 skills

deslop
미분류

Use this skill before any prose leaves the terminal for a human reader, and whenever text needs AI tells removed. Covers docs, READMEs, release notes, blog posts, Slack messages, PR bodies, commit bodies, and specs. Activates on mentions of deslop, unslop,…

2026년 8월 26일
brainstorm
미분류

Use this skill before any creative work - new features, architecture decisions, project inception, or design exploration. Activates on mentions of brainstorm, ideate, design session, explore options, what should we build, how should we approach, let's think…

2026년 8월 26일
cross-model-review
미분류

Use this skill for cross-model code reviews where a different AI model reviews code written by the current model, and for cross-model fact-checks, diagnosis checks, and design consults. Covers both directions - Claude calling Codex, and Codex calling Claude.…

2026년 8월 26일
hyper-pr-review
미분류

Use this skill when conducting a code review as the reviewer, from a quick pre-merge pass on a diff to a full thermonuclear quality audit of a pull request. Covers scope establishment, false-positive control via falsifier gates, review lenses, structural…

2026년 8월 26일
implement
미분류

Use this skill when writing code, building features, fixing bugs, refactoring, or any multi-step implementation work. Activates on mentions of implement, build this, code this, start coding, fix this bug, refactor, make changes, develop this feature,…

2026년 8월 26일
plan
미분류

Use this skill when decomposing complex work into structured tasks before implementation. Activates on mentions of write a plan, create a plan, break this down, task decomposition, implementation plan, what are the steps, plan the work, spec this out, or…

2026년 8월 26일
research
미분류

Use this skill when gathering knowledge at scale before making decisions - technology evaluation, SOTA analysis, codebase archaeology, competitive analysis, or any investigation requiring multiple sources. Activates on mentions of research, investigate,…

2026년 8월 26일
super-good-pr
미분류

Use this skill when writing, polishing, or maintaining a pull request description, including drafting a PR body, opening a PR, rewriting a weak one, updating or refreshing a description after new commits or a rebase, keeping a PR body accurate, or when asked…

2026년 8월 26일
수집된 skill 18개 중 8개를 표시합니다.
native-effect-authoring
미분류

This skill should be used when writing Rust-native effects for Hypercolor's native rendering path. Triggers on "native effect", "builtin effect", "Rust effect", "EffectRenderer", "FrameInput", "tick function", "audio reactive Rust", "canvas fill", "effect…

2026년 8월 23일
daemon-development
미분류

This skill should be used when working on the Hypercolor daemon, REST API, WebSocket protocol, or render pipeline. Triggers on "daemon route", "API endpoint", "WebSocket channel", "event bus", "render pipeline", "device lifecycle", "AppState", "adaptive FPS",…

2026년 8월 20일
hal-driver-development
미분류

This skill should be used when writing, porting, or debugging device drivers in hypercolor-hal. Triggers on "add a driver", "port a driver", "implement protocol", "device not working", "wire format", "encode frame", "USB HID packet", "zerocopy struct",…

2026년 8월 20일
hypercolor-control
미분류

Use this skill when an agent needs to inspect or control a running Hypercolor daemon, browse or activate effects, patch live controls, adjust brightness, manage scenes and snapshots, or install built HTML effects from an authoring workspace. Triggers on…

2026년 8월 20일
leptos-ui-development
미분류

This skill should be used when working on the Hypercolor web UI in crates/hypercolor-ui/. Triggers on "UI component", "Leptos signal", "WASM build", "Trunk build", "WebSocket frame", "canvas preview", "effect card", "control panel", "device page",…

2026년 8월 19일
rgb-effect-design
미분류

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to…

2026년 8월 16일
protocol-research
소프트웨어 개발자

This skill should be used when researching device protocols before implementing drivers. Triggers on "reverse engineer protocol", "research device", "find protocol docs", "USB capture", "Wireshark USB", "how does this device work", "capture USB traffic",…

2026년 5월 26일
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