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hyperb1iss
GitHub 创作者资料

hyperb1iss

按仓库查看 9 个 GitHub 仓库中的 34 个已收集 skills,并展示近似职业覆盖。

已收集 skills
34
仓库
9
职业领域
2
更新
2026-05-28
职业覆盖
该创作者主要覆盖的职业大类。
这里展示前 8 个仓库;完整仓库列表在下方继续。
仓库浏览

仓库与代表性 skills

#001
hyperskills
15 个 skills120更新于 2026-05-28
占该创作者 44%
implement
未分类

Use this skill when writing code, building features, fixing bugs, refactoring, or any multi-step implementation work. Activates on mentions of implement, build this, code this, start coding, fix this bug, refactor, make changes, develop this feature, implementation plan, coding task, write the code, or start building.

2026-05-28
brainstorm
管理分析师

Use this skill before any creative work - new features, architecture decisions, project inception, or design exploration. Activates on mentions of brainstorm, ideate, design session, explore options, what should we build, how should we approach, let's think about, new feature, new project, architecture decision, or design exploration.

2026-05-11
codex-review
软件质量保证分析师与测试员

Use this skill for code reviews using the Codex CLI from a Claude-hosted session. Activates on mentions of codex review, code review with codex, codex check, gpt review, codex exec review, run codex, review my code, review this PR, review changes, peer review, or second opinion.

2026-05-11
cross-model-review
软件质量保证分析师与测试员

Use this skill for cross-model code reviews where a different AI model reviews code written by the current model. Activates on mentions of cross-model review, peer review, second opinion, review my code, review this PR, review changes, independent review, unbiased review, different model review, cross-check code, or code review.

2026-05-11
dream
软件开发工程师

Use this skill to review recent conversations and consolidate learnings into Sibyl. Activates on mentions of dream, dreaming, consolidate memory, review conversations, what did we learn, sleep cycle, reflect on sessions, consolidate knowledge, memory maintenance, nightly review, digest sessions, or dream mode.

2026-05-11
orchestrate
软件开发工程师

Use this skill when orchestrating multi-agent work at scale - research swarms, parallel feature builds, wave-based dispatch, build-review-fix pipelines, or any task requiring 3+ agents. Activates on mentions of swarm, parallel agents, multi-agent, orchestrate, fan-out, wave dispatch, research army, unleash, dispatch agents, or parallel work.

2026-05-11
plan
项目管理专家

Use this skill when decomposing complex work into structured tasks before implementation. Activates on mentions of write a plan, create a plan, break this down, task decomposition, implementation plan, what are the steps, plan the work, spec this out, or decompose this feature.

2026-05-11
research
软件开发工程师

Use this skill when gathering knowledge at scale before making decisions - technology evaluation, SOTA analysis, codebase archaeology, competitive analysis, or any investigation requiring multiple sources. Activates on mentions of research, investigate, evaluate options, what's the best, compare alternatives, state of the art, deep dive, explore the landscape, or find out how.

2026-05-11
当前展示该仓库 Top 8 / 15 个已收集 skills。
#002
hypercolor
7 个 skills00更新于 2026-05-26
占该创作者 21%
protocol-research
软件开发工程师

This skill should be used when researching device protocols before implementing drivers. Triggers on "reverse engineer protocol", "research device", "find protocol docs", "USB capture", "Wireshark USB", "how does this device work", "capture USB traffic", "document wire format", "write a protocol spec", "what protocol does this use", "add support for new device", "new device driver", or any pre-implementation research for crates/hypercolor-hal/ drivers.

2026-05-26
daemon-development
软件开发工程师

This skill should be used when working on the Hypercolor daemon, REST API, WebSocket protocol, or render pipeline. Triggers on "daemon route", "API endpoint", "WebSocket channel", "event bus", "render pipeline", "device lifecycle", "AppState", "adaptive FPS", "HypercolorBus", "backend manager", "daemon config", "MCP tool", "daemon startup", or any work in crates/hypercolor-daemon/ or crates/hypercolor-core/src/engine/.

2026-05-23
hal-driver-development
软件开发工程师

This skill should be used when writing, porting, or debugging device drivers in hypercolor-hal. Triggers on "add a driver", "port a driver", "implement protocol", "device not working", "wire format", "encode frame", "USB HID packet", "zerocopy struct", "CommandBuffer", "device database entry", "transport type", "frame encoding", "protocol implementation", "add device support", or any work in crates/hypercolor-hal/.

2026-05-23
hypercolor-control
网络与计算机系统管理员

Use this skill when an agent needs to inspect or control a running Hypercolor daemon, browse or activate effects, patch live controls, adjust brightness, manage scenes or profiles, or install built HTML effects from an authoring workspace. Triggers on "hypercolor", "list effects", "apply effect", "patch controls", "install effect", "rescan effects", "brightness", "scene", "profile", or any request to control the daemon from Claude Code.

2026-05-23
leptos-ui-development
软件开发工程师

This skill should be used when working on the Hypercolor web UI in crates/hypercolor-ui/. Triggers on "UI component", "Leptos signal", "WASM build", "Trunk build", "WebSocket frame", "canvas preview", "effect card", "control panel", "device page", "SilkCircuit token", "theme switching", "sidebar", "layout builder", "Leptos context", "web-sys binding", "UI state", "optimistic update", "WebGL texture", "toast notification", "command palette", "color wheel", "device pairing", "leptoaster", or any work in crates/hypercolor-ui/.

2026-05-19
native-effect-authoring
软件开发工程师

This skill should be used when writing Rust-native effects for Hypercolor's native rendering path. Triggers on "native effect", "builtin effect", "Rust effect", "EffectRenderer", "FrameInput", "tick function", "audio reactive Rust", "canvas fill", "effect renderer trait", "write a new effect", "builtin audio pulse", "breathing effect", "color wave", or any work in crates/hypercolor-core/src/effect/builtin/.

2026-04-26
rgb-effect-design
软件开发工程师

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to LEDs", "why does this look bad on LEDs", "color palette for RGB", "effect looks white", "colors too bright", "effect flickering", "design a palette for keyboard", "LED animation", or any work involving HTML canvas effects, LED color science, gamma correction, or the Hypercolor SDK effect pipeline.

2026-04-26
#003
hyperdroid-skill
4 个 skills190更新于 2026-01-28
占该创作者 12%
#004
sibyl
2 个 skills256更新于 2026-05-22
占该创作者 5.9%
#005
moonrepo-skill
2 个 skills30更新于 2026-01-27
占该创作者 5.9%
#006
unifly
1 个 skills19613更新于 2026-05-06
占该创作者 2.9%
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