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hyperb1iss
GitHub-Creator-Profil

hyperb1iss

Repository-Ansicht von 38 gesammelten Skills in 9 GitHub-Repositories.

gesammelte Skills
38
Repositories
9
aktualisiert
26. Aug. 2026
Hier werden die Top 8 Repositories angezeigt; die vollständige Repository-Liste folgt darunter.
Repository-Explorer

Repositories und repräsentative Skills

deslop
nicht klassifiziert

Use this skill before any prose leaves the terminal for a human reader, and whenever text needs AI tells removed. Covers docs, READMEs, release notes, blog posts, Slack messages, PR bodies, commit bodies, and specs. Activates on mentions of deslop, unslop,…

26. Aug. 2026
brainstorm
nicht klassifiziert

Use this skill before any creative work - new features, architecture decisions, project inception, or design exploration. Activates on mentions of brainstorm, ideate, design session, explore options, what should we build, how should we approach, let's think…

26. Aug. 2026
cross-model-review
nicht klassifiziert

Use this skill for cross-model code reviews where a different AI model reviews code written by the current model, and for cross-model fact-checks, diagnosis checks, and design consults. Covers both directions - Claude calling Codex, and Codex calling Claude.…

26. Aug. 2026
hyper-pr-review
nicht klassifiziert

Use this skill when conducting a code review as the reviewer, from a quick pre-merge pass on a diff to a full thermonuclear quality audit of a pull request. Covers scope establishment, false-positive control via falsifier gates, review lenses, structural…

26. Aug. 2026
implement
nicht klassifiziert

Use this skill when writing code, building features, fixing bugs, refactoring, or any multi-step implementation work. Activates on mentions of implement, build this, code this, start coding, fix this bug, refactor, make changes, develop this feature,…

26. Aug. 2026
plan
nicht klassifiziert

Use this skill when decomposing complex work into structured tasks before implementation. Activates on mentions of write a plan, create a plan, break this down, task decomposition, implementation plan, what are the steps, plan the work, spec this out, or…

26. Aug. 2026
research
nicht klassifiziert

Use this skill when gathering knowledge at scale before making decisions - technology evaluation, SOTA analysis, codebase archaeology, competitive analysis, or any investigation requiring multiple sources. Activates on mentions of research, investigate,…

26. Aug. 2026
super-good-pr
nicht klassifiziert

Use this skill when writing, polishing, or maintaining a pull request description, including drafting a PR body, opening a PR, rewriting a weak one, updating or refreshing a description after new commits or a rebase, keeping a PR body accurate, or when asked…

26. Aug. 2026
Es werden 8 von 18 gesammelten Skills angezeigt.
native-effect-authoring
nicht klassifiziert

This skill should be used when writing Rust-native effects for Hypercolor's native rendering path. Triggers on "native effect", "builtin effect", "Rust effect", "EffectRenderer", "FrameInput", "tick function", "audio reactive Rust", "canvas fill", "effect…

23. Aug. 2026
daemon-development
nicht klassifiziert

This skill should be used when working on the Hypercolor daemon, REST API, WebSocket protocol, or render pipeline. Triggers on "daemon route", "API endpoint", "WebSocket channel", "event bus", "render pipeline", "device lifecycle", "AppState", "adaptive FPS",…

20. Aug. 2026
hal-driver-development
nicht klassifiziert

This skill should be used when writing, porting, or debugging device drivers in hypercolor-hal. Triggers on "add a driver", "port a driver", "implement protocol", "device not working", "wire format", "encode frame", "USB HID packet", "zerocopy struct",…

20. Aug. 2026
hypercolor-control
nicht klassifiziert

Use this skill when an agent needs to inspect or control a running Hypercolor daemon, browse or activate effects, patch live controls, adjust brightness, manage scenes and snapshots, or install built HTML effects from an authoring workspace. Triggers on…

20. Aug. 2026
leptos-ui-development
nicht klassifiziert

This skill should be used when working on the Hypercolor web UI in crates/hypercolor-ui/. Triggers on "UI component", "Leptos signal", "WASM build", "Trunk build", "WebSocket frame", "canvas preview", "effect card", "control panel", "device page",…

19. Aug. 2026
rgb-effect-design
nicht klassifiziert

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to…

16. Aug. 2026
protocol-research
Softwareentwickler

This skill should be used when researching device protocols before implementing drivers. Triggers on "reverse engineer protocol", "research device", "find protocol docs", "USB capture", "Wireshark USB", "how does this device work", "capture USB traffic",…

26. Mai 2026
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