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hyperb1iss
GitHub-Creator-Profil

hyperb1iss

Repository-Ansicht von 36 gesammelten Skills in 10 GitHub-Repositories.

gesammelte Skills
36
Repositories
10
aktualisiert
2026-07-10
Hier werden die Top 8 Repositories angezeigt; die vollständige Repository-Liste folgt darunter.
Repository-Explorer

Repositories und repräsentative Skills

brainstorm
Projektmanagementspezialisten

Use this skill before any creative work - new features, architecture decisions, project inception, or design exploration. Activates on mentions of brainstorm, ideate, design session, explore options, what should we build, how should we approach, let's think about, new feature, new project, architecture decision, or design exploration.

2026-06-24
git
Softwareentwickler

Use this skill for complex git operations including rebases, merge conflict resolution, cherry-picking, branch management, or repository archaeology. Activates on mentions of git rebase, merge conflict, cherry-pick, git history, branch cleanup, git bisect, worktree, force push, or complex git operations.

2026-06-24
orchestrate
Sonstige Computerberufe

Use this skill when orchestrating multi-agent work at scale - research swarms, parallel feature builds, wave-based dispatch, build-review-fix pipelines, or any task requiring 3+ agents. Activates on mentions of swarm, parallel agents, multi-agent, orchestrate, fan-out, wave dispatch, research army, unleash, dispatch agents, or parallel work.

2026-06-24
research
Marktforschungsanalysten und Marketingspezialisten

Use this skill when gathering knowledge at scale before making decisions - technology evaluation, SOTA analysis, codebase archaeology, competitive analysis, or any investigation requiring multiple sources. Activates on mentions of research, investigate, evaluate options, what's the best, compare alternatives, state of the art, deep dive, explore the landscape, or find out how.

2026-06-24
super-good-pr
Softwareentwickler

Use this skill when writing or polishing a pull request description — drafting a PR body, opening a PR, rewriting a weak one, or when asked to make a PR "good" or "a banger". Produces reviewer-first descriptions that lead with why, prove every claim with evidence, name the load-bearing files and invariants, and stay honest about blast radius. Activates on mentions of write a PR, PR description, draft a PR, open a pull request, polish this PR, make this PR good, banger PR, PR body, describe these changes, or PR writeup.

2026-06-24
cross-model-review
Softwarequalitätssicherungsanalysten und -tester

Use this skill for cross-model code reviews where a different AI model reviews code written by the current model. Activates on mentions of cross-model review, peer review, second opinion, review my code, review this PR, review changes, independent review, unbiased review, different model review, cross-check code, or code review.

2026-06-23
codex-review
Softwarequalitätssicherungsanalysten und -tester

Use this skill for code reviews using the Codex CLI from a Claude-hosted session. Activates on mentions of codex review, code review with codex, codex check, gpt review, codex exec review, run codex, review my code, review this PR, review changes, peer review, or second opinion.

2026-06-12
implement
Softwareentwickler

Use this skill when writing code, building features, fixing bugs, refactoring, or any multi-step implementation work. Activates on mentions of implement, build this, code this, start coding, fix this bug, refactor, make changes, develop this feature, implementation plan, coding task, write the code, or start building.

2026-06-03
Zeigt die Top 8 von 16 gesammelten Skills in diesem Repository.
daemon-development
Softwareentwickler

This skill should be used when working on the Hypercolor daemon, REST API, WebSocket protocol, or render pipeline. Triggers on "daemon route", "API endpoint", "WebSocket channel", "event bus", "render pipeline", "device lifecycle", "AppState", "adaptive FPS", "HypercolorBus", "backend manager", "daemon config", "MCP tool", "daemon startup", or any work in crates/hypercolor-daemon/ or crates/hypercolor-core/src/engine/.

2026-07-10
rgb-effect-design
Softwareentwickler

This skill should be used when creating, modifying, or debugging RGB lighting effects for Hypercolor or LightScript-compatible engines. Triggers on "create an effect", "write a lighting effect", "design LED colors", "fix washed out colors", "port a shader to LEDs", "why does this look bad on LEDs", "color palette for RGB", "effect looks white", "colors too bright", "effect flickering", "design a palette for keyboard", "LED animation", or any work involving HTML canvas effects, LED color science, gamma correction, or the Hypercolor SDK effect pipeline.

2026-06-12
protocol-research
Softwareentwickler

This skill should be used when researching device protocols before implementing drivers. Triggers on "reverse engineer protocol", "research device", "find protocol docs", "USB capture", "Wireshark USB", "how does this device work", "capture USB traffic", "document wire format", "write a protocol spec", "what protocol does this use", "add support for new device", "new device driver", or any pre-implementation research for crates/hypercolor-hal/ drivers.

2026-05-26
hal-driver-development
Softwareentwickler

This skill should be used when writing, porting, or debugging device drivers in hypercolor-hal. Triggers on "add a driver", "port a driver", "implement protocol", "device not working", "wire format", "encode frame", "USB HID packet", "zerocopy struct", "CommandBuffer", "device database entry", "transport type", "frame encoding", "protocol implementation", "add device support", or any work in crates/hypercolor-hal/.

2026-05-23
hypercolor-control
Netzwerk- und Computersystemadministratoren

Use this skill when an agent needs to inspect or control a running Hypercolor daemon, browse or activate effects, patch live controls, adjust brightness, manage scenes or profiles, or install built HTML effects from an authoring workspace. Triggers on "hypercolor", "list effects", "apply effect", "patch controls", "install effect", "rescan effects", "brightness", "scene", "profile", or any request to control the daemon from Claude Code.

2026-05-23
leptos-ui-development
Softwareentwickler

This skill should be used when working on the Hypercolor web UI in crates/hypercolor-ui/. Triggers on "UI component", "Leptos signal", "WASM build", "Trunk build", "WebSocket frame", "canvas preview", "effect card", "control panel", "device page", "SilkCircuit token", "theme switching", "sidebar", "layout builder", "Leptos context", "web-sys binding", "UI state", "optimistic update", "WebGL texture", "toast notification", "command palette", "color wheel", "device pairing", "leptoaster", or any work in crates/hypercolor-ui/.

2026-05-19
native-effect-authoring
Softwareentwickler

This skill should be used when writing Rust-native effects for Hypercolor's native rendering path. Triggers on "native effect", "builtin effect", "Rust effect", "EffectRenderer", "FrameInput", "tick function", "audio reactive Rust", "canvas fill", "effect renderer trait", "write a new effect", "builtin audio pulse", "breathing effect", "color wave", or any work in crates/hypercolor-core/src/effect/builtin/.

2026-04-26
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