maya-geometry
Domain skill — Maya geometry primitives: create spheres, cubes, cylinders; bevel, extrude, and merge polygon components. Use for individual geometry creation or editing operations inside Maya. Not for full asset export pipelines — use maya-pipeline for that. Not for USD scene inspection — use usd-tools for that.
Source facts
- Repository
- loonghao/dcc-mcp-core
- Last source activity
- May 5, 2026 at 03:49
- Detected SKILL.md language
- English
- Stars
- 21
- Forks
- 1
Install options
The review-first prompt is selected by default. You can switch to a direct command or download a local copy.
Review the source files
Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.