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LunCoSim
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LunCoSim

Vista por repositorio de 72 skills recopiladas en 3 repositorios de GitHub.

skills recopiladas
72
repositorios
3
actualizado
29 oct 2026
explorador de repositorios

Repositorios y skills representativas

author-tutorial
sin clasificar

Author an interactive tutorial, guided lesson, onboarding flow, coach-mark tour, or objectives checklist in LunCoSim. Use for work under `assets/tutorials/` and for requests involving `mission`, `objective`, `coach_step`, `hint`, or `spotlight`.

29 oct 2026
geo-assets
sin clasificar

Download and process lunar geo assets (DEMs, stable material albedo, ortho/slope/shade maps, normal maps) with the LunCoSim asset pipeline — Assets.toml entries, ROI cropping, terrain layer wiring in USD, quality presets, bake keys. Use when adding a terrain…

29 oct 2026
build-vehicle
sin clasificar

How to BUILD A VEHICLE (rover, hauler, wheeled anything) for LunCoSim out of the mobility component library — assembly root, wheels, tires, suspensions, chassis, lights, variant axes, drive laws, and live parameter tuning. USE THIS SKILL when the user asks to…

29 oct 2026
author-usd-physics
sin clasificar

Author or diagnose LunCoSim USD physics: rigid bodies, colliders, joints, joint frames, drives, gravity, collision filtering, and scene teardown. Use for exploding vehicles, wrong hinge or slider motion, detached parts, bad contact, or scene-owned physics…

29 oct 2026
inspect-simulation
sin clasificar

Observe a running LunCoSim through its API: read entities, telemetry ports, Modelica or cosimulation variables, time series, and viewport screenshots. Use for questions about live values, motion, scene contents, or visual state. This is the read-only…

29 oct 2026
use-asset-library
sin clasificar

Add or locate LunCoSim assets under `assets/`: USD components, WESL shaders, Modelica models, SysML requirements, or event-driven Rhai policies. Use for discovery, spawn palette entries, `lunco://` references, Twin-mounted assets, source programs, or web…

29 oct 2026
lunco-ui
sin clasificar

LunCoSim UI architecture and panel implementation patterns. Use this skill whenever working on any user interface for the LunCoSim solar system simulation — adding panels, building dashboards, creating inspectors, spawning UI, telemetry displays, docking…

29 oct 2026
render-quality
sin clasificar

Diagnose or repair LunCoSim terrain appearance, albedo, shadows, lighting, material bindings, color flicker, overbright terrain, or missing visual layers while preserving image quality and authored rendering settings.

29 oct 2026
Mostrando 8 de 43 skills recopiladas.
constellation-design
Ingenieros aeroespaciales

Design and analyze satellite constellations and distributed space architectures. Use this skill for Walker constellation patterns, coverage analysis, inter-satellite links, orbital shell design, collision avoidance, spectrum coordination, and deorbit…

2 mar 2026
cost-modeling
Ingenieros aeroespacialesIngenieros navales y arquitectos navales

Perform parametric cost estimation and ROM (Rough Order of Magnitude) costing for space missions. Use this skill to generate lifecycle cost estimates using CERs, compare launch costs, estimate operations budgets, and support cost-driven trade studies. Trigger…

2 mar 2026
eclss-assessment
Ingenieros aeroespacialesIngenieros, todos los demás

Perform Environmental Control and Life Support System (ECLSS) sizing and analysis for crewed spacecraft, stations, and habitats. Use this skill to size O₂ generation, CO₂ removal, water recovery, thermal/humidity control, and habitable volume. Trigger for…

2 mar 2026
flight-software-architect
Desarrolladores de software

Define Flight Software (FSW) architectures, C&DH hardware requirements, and modern DevOps practices for space. Use this skill to size processors, estimate memory, plan software tasking, design FDIR strategies, plan CI/CD pipelines, set up…

2 mar 2026
ground-systems-assessment
Ingenieros aeroespaciales

Design and assess ground segment infrastructure for space missions. Use this skill to plan mission control centers, ground station networks, launch facility requirements, GSE design, and range safety. Trigger for "ground systems," "mission control," "ground…

2 mar 2026
isru-assessment
Ingenieros aeroespaciales

Perform In-Situ Resource Utilization (ISRU) sizing and feasibility analysis. Use this skill to evaluate resource extraction from planetary regolith, propellant production from local materials, water ice mining, and closed-loop resource economics. Trigger for…

2 mar 2026
manufacturing-assessment
Ingenieros navales y arquitectos navales

Assess spacecraft manufacturability, production planning, and fabrication trades. Use this skill for Design for Manufacturing (DFM), Design for Assembly (DFA), make-vs-buy decisions, production rate analysis, and vertical integration trades. Trigger for…

2 mar 2026
reusability-analysis
Ingenieros aeroespaciales

Analyze reusability of launch vehicles and spacecraft systems. Use this skill to size recovery hardware, estimate refurbishment costs, model reuse degradation, and calculate flight-rate economics. Trigger for "reusability," "landing propellant," "recovery…

2 mar 2026
Mostrando 8 de 27 skills recopiladas.
Mostrando 3 de 3 repositorios
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