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LunCoSim
GitHub 创作者资料

LunCoSim

按仓库查看 3 个 GitHub 仓库中的 72 个已收集 skills。

已收集 skills
72
仓库
3
更新
2026年10月7日
仓库浏览

仓库与代表性 skills

run-modelica
未分类

Recipe for running Modelica models and building experiments/graphs in lunica (LunCoSim), driven from the HTTP API with curl. Trigger whenever you need to: launch the workbench, open/compile a Modelica model, run it live (interactive realtime) or as a fast…

2026年10月7日
authoring-vessel-controllers
未分类

Author vehicle controllers in LunCoSim so spacecraft, landers, rovers, and drones can move, fly, drive, land, or accept pilot control. Use when adding or debugging autopilot, GNC, guidance, waypoint following, thruster response, manual takeover, a Modelica…

2026年10月7日
author-rhai-tool
未分类

Create, extend, register, or debug a reusable LunCoSim Rhai tool library for live USD authoring, component linting, inspection, or test support. Use when a task needs a new `name::function(...)` tool, a typed USD plan builder, a read-only requirement report,…

2026年10月7日
test-via-api
未分类

How to verify luncosim changes end-to-end without asking the user to click. Trigger whenever a UI flow needs verification — a new diagram, a fix to drill-in, a screenshot to confirm a regression, a smoke test of any reflect-registered Event command. The…

2026年10月7日
usd-projection
未分类

Extend or diagnose LunCoSim's USD-to-ECS projection: add a supported prim or attribute, trace an ignored field, or fix edits that fail to persist, undo, replicate, or render. Use for `lunco-usd*` machinery and document-owned ECS state. Prefer this skill for…

2026年10月7日
use-asset-library
未分类

Add or locate LunCoSim assets under `assets/`: USD components, WGSL shaders, Modelica models, SysML requirements, or event-driven Rhai policies. Use for discovery, spawn palette entries, `lunco://` references, Twin-mounted assets, source programs, or web…

2026年10月7日
performance-profiling
未分类

Diagnose or improve LunCoSim FPS, physics time, periodic stalls, Builder versus View differences, terrain/render cost, or Tracy captures. Use when performance must improve architecturally without changing BigSpace, substeps, shadows, terrain quality, or image…

2026年10月7日
edit-usd-assembly
未分类

Create or modify a reusable LunCoSim USD assembly such as a rover, lander, payload, or sensor mount through the live headful Assembly Editor. Use when the user must see each change in the running window, give feedback between edits, and the agent must inspect…

2026年10月7日
已展示 8 / 43 个已收集 Skill。
constellation-design
航空航天工程师

Design and analyze satellite constellations and distributed space architectures. Use this skill for Walker constellation patterns, coverage analysis, inter-satellite links, orbital shell design, collision avoidance, spectrum coordination, and deorbit…

2026年3月2日
cost-modeling
航空航天工程师船舶工程师与海军建筑师

Perform parametric cost estimation and ROM (Rough Order of Magnitude) costing for space missions. Use this skill to generate lifecycle cost estimates using CERs, compare launch costs, estimate operations budgets, and support cost-driven trade studies. Trigger…

2026年3月2日
eclss-assessment
航空航天工程师其他工程师

Perform Environmental Control and Life Support System (ECLSS) sizing and analysis for crewed spacecraft, stations, and habitats. Use this skill to size O₂ generation, CO₂ removal, water recovery, thermal/humidity control, and habitable volume. Trigger for…

2026年3月2日
flight-software-architect
软件开发工程师

Define Flight Software (FSW) architectures, C&DH hardware requirements, and modern DevOps practices for space. Use this skill to size processors, estimate memory, plan software tasking, design FDIR strategies, plan CI/CD pipelines, set up…

2026年3月2日
ground-systems-assessment
航空航天工程师

Design and assess ground segment infrastructure for space missions. Use this skill to plan mission control centers, ground station networks, launch facility requirements, GSE design, and range safety. Trigger for "ground systems," "mission control," "ground…

2026年3月2日
isru-assessment
航空航天工程师

Perform In-Situ Resource Utilization (ISRU) sizing and feasibility analysis. Use this skill to evaluate resource extraction from planetary regolith, propellant production from local materials, water ice mining, and closed-loop resource economics. Trigger for…

2026年3月2日
manufacturing-assessment
船舶工程师与海军建筑师

Assess spacecraft manufacturability, production planning, and fabrication trades. Use this skill for Design for Manufacturing (DFM), Design for Assembly (DFA), make-vs-buy decisions, production rate analysis, and vertical integration trades. Trigger for…

2026年3月2日
reusability-analysis
航空航天工程师

Analyze reusability of launch vehicles and spacecraft systems. Use this skill to size recovery hardware, estimate refurbishment costs, model reuse degradation, and calculate flight-rate economics. Trigger for "reusability," "landing propellant," "recovery…

2026年3月2日
已展示 8 / 27 个已收集 Skill。
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