xr-target-and-engine-selection
Choose the XR target platform (standalone headset vs PC-VR vs WebXR vs mobile-AR) and engine (Unity / Unreal / native-OpenXR / WebXR) on the use-case, audience device, and distribution channel โ then commit to an OpenXR-first architecture and derive the per-eye perf budget the target implies. Device/version specifics verify-at-use.
Source facts
- Repository
- mcorbett51090/RavenClaude
- Last source activity
- July 2, 2026 at 10:16
- Detected SKILL.md language
- English
- Stars
- 7
- Forks
- 1
Install options
The review-first prompt is selected by default. You can switch to a direct command or download a local copy.
Review the source files
Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.