component-states-and-interaction-fidelity
Use when a single interactive control needs complete hover, focus-visible, pressed, selected, read-only, and transition fidelity. Do not use for aggregate data-region lifecycle handling or API architecture; route those concerns to system-state design or component-library architecture.
Source facts
- Repository
- peterbamuhigire/design-system-skills
- Last source activity
- August 11, 2026 at 05:02
- Detected SKILL.md language
- English
- Stars
- 3
- Forks
- 1
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