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threejs

Build 3D browser apps AND games with Three.js (r150+, ES modules): scene setup, geometries, materials, lighting, animation, GLTF models, physics (Rapier/cannon-es/arcade), character controllers, follow/third-person cameras, fixed-timestep loops, post-processing, and performance/debugging. Use for 'create a three.js scene/app/showcase', any 3D web content, and turning a scene into a game — 'add physics to my three.js game', 'third-person/character controller', 'follow camera', 'jump and gravity', 'collide with / pick up objects', 'structure my 3d game'. Also for auditing a 3D scene that already exists — 'my three.js game is slow', 'the framerate drops the longer I play', 'memory keeps climbing', 'why does it look washed out', 'the shadows are wrong', 'the canvas is blurry on mobile'. Trigger: threejs, three.js, React Three Fiber, R3F, react-three-fiber, drei, 3D scene, WebGL scene, GLTF/GLB, OrbitControls, Rapier, cannon-es, 3D game, third-person controller. For 2D games use `phaser`; for engine-agnostic feel/

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Quellinformationen

Repository
kyh/vibedgames
Letzte Quellaktivität
19. August 2026 um 05:11
Erkannte Sprache von SKILL.md
Englisch
Sterne
55
Forks
13

Installationsoptionen

Standardmäßig ist der Prompt ausgewählt, der zuerst die Quelle prüft. Sie können zu einem direkten Befehl wechseln oder eine lokale Kopie herunterladen.

Quelldateien prüfen

Lesen Sie SKILL.md und alle von SkillsMP angezeigten Begleitdateien, bevor Sie sich für eine Installation entscheiden.