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michael811125/OxGKit

SkillsMP hat 16 Skills aus michael811125/OxGKit gesammelt. Öffne einen Skill, um Quelle und Details zu prüfen.

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Skills in diesem Repository

1 Berufskategorien · 100% klassifiziert

Es werden 16 von 16 gesammelten Skills angezeigt.

Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.TweenSystem (DOTween Pro based), including the DoTweenAnim component (position/rotation/scale/size/alpha/image-color/sprite-color tweens with Normal/Reverse/PingPong/Sequence play modes), the…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.Utilities, including Requester web requests (audio/texture2d/sprite/bytes/text with ARC/LRU caching), LRUCache/LRUKCache/ARCCache, UISafeAreaAdapter, EasyAnim (EasyAnimation/EasyAnimator with the…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.ActionSystem, including ActionRunner update loops, composing SequenceAction / ParallelAction / ParallelDelayAction / DelayAction / DelegateAction, authoring custom ActionBase subclasses with…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity UGUI projects that use OxGKit.InfiniteScrollView, including Vertical/Horizontal/Grid infinite scroll views, InfiniteCell subclasses and their OnCreate/OnRefresh/OnRecycle/OnSnap/OnClick lifecycle, InfiniteCellData with…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.NoticeSystem (red-dot / notification badge system), including custom NoticeCondition classes, NoticeManager.RegisterCondition and Notify, the NoticeItem component and prefab, NoticeInfo…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing, reviewing, or debugging Unity projects that use OxGKit.LoggingSystem, including declaring loggers with [LoggerName] and the Logging base class, Logging.Print/PrintInfo/PrintWarning/PrintError/PrintException calls, the LoggingLauncher…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.TimeSystem, including RealTime startup time, RealTimer and DeltaTimer (timer/tick/mark), RTUpdater and DTUpdater update loops with timeScale and targetFrameRate, IntervalSetter/IntervalTimer…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity UGUI projects that use OxGKit.ButtonSystem, including the ButtonPlus extended Button (long-click Once/Continuous/PressedAndReleased modes, triggerTime/intervalTime, scale transition,…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.CursorSystem, including the Cursors static facade, the CursorManager prefab and its CursorState list, static/dynamic (frame-animated) cursor textures, cursor visibility, CursorLockMode handling,…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.InputSystem, including the Inputs.CM control-map registry (Unity New Input System IInputActionCollection), the Inputs.IA input-action registry (IInputAction signal dispatchers),…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.LocalizationSystem, including the Localization static class, LangType languages, the required onAddSupportedLanguages / onParsingLanguageData / onChangeLanguage callbacks, ChangeLanguage flow,…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.PoolSystem, including the NodePool GameObject pool component, across-frames (load-balanced) initialization, Get/Put recycling, autoPut growth, maxSize limiting, and pool lifecycle/cleanup.

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.SaverSystem, including the ISaver interface, the abstract Saver base with text-content data maps (SaveData/GetData/DeleteData/DeleteContext/ParsingDataMap), PlayerPrefsSaver, the editor-only…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity projects that use OxGKit.SingletonSystem, including MonoSingleton<T> (MonoBehaviour singleton with OnCreate/OnStart/OnRelease lifecycle, GetInstance/InitInstance, dontDestroyOnLoad, DestroyInstance) and NewSingleton<T>…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when fixing OxGKit.TweenSystem assembly reference errors caused by the DOTween.Modules asmdef GUID, including the OxGKit.TweenSystemFixer editor tool, the fixed GUID fdf3e181e62e9d243a7fee5ce890ab71, and manual DOTween.Modules.asmdef.meta repair after…

Quellsprache: Englisch

Aktualisiert
Beruf
Softwareentwickler
Beschreibung

Use when developing or reviewing Unity UGUI projects that use OxGKit.VirtualJoystick, including the VirtualJoystick on-screen stick component, onStickInput subscription, StickVectorMode Normalized/Delta, StickType Fixed/Floating, AxisConstraint,…

Quellsprache: Englisch

Aktualisiert
Es werden 16 von 16 gesammelten Skills angezeigt.